{"id":44,"animationId":81,"damage":{"critical":false,"elementId":15,"formula":"40+a.hp*8/100","type":4,"variance":20},"description":"消耗一定的血量和魔力,获得双倍于消耗量的魔力,\n有几率获得\\it[148]","effects":[{"code":21,"dataId":148,"value1":0.3,"value2":0}],"hitType":0,"iconIndex":75,"message1":"使用了%1!","message2":"","mpCost":0,"name":"血灵转化I","note":"<Hide if Learned Skill: 45,46>\n<Custom HP Cost>\ncost += user.hp*24/100;\n</Custom HP Cost>\n<Custom MP Cost>\ncost += user.hp*4/100+20;\n</Custom MP Cost>\n\n<技能类型:技能>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":45,"animationId":81,"damage":{"critical":false,"elementId":15,"formula":"60+a.hp/10","type":4,"variance":20},"description":"消耗一定的血量和魔力,获得双倍于消耗量的魔力,\n有几率获得\\it[148]","effects":[{"code":21,"dataId":148,"value1":0.6,"value2":0}],"hitType":0,"iconIndex":75,"message1":"使用了%1!","message2":"","mpCost":0,"name":"血灵转化II","note":"<Hide if Learned Skill: 46>\n<Custom HP Cost>\ncost += user.hp*24/100;\n</Custom HP Cost>\n<Custom MP Cost>\ncost += user.hp/20+30;\n</Custom MP Cost>\n\n<技能类型:技能>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
@ -49,15 +49,15 @@ null,
{"id":47,"animationId":34,"damage":{"critical":false,"elementId":15,"formula":"100","type":3,"variance":0},"description":"薇薇安从邪念体获取的技能,使一个队友\n进入不断攻击的\\it[5]状态,对机械人无效。","effects":[{"code":21,"dataId":5,"value1":1,"value2":0}],"hitType":0,"iconIndex":350,"message1":"施放了%1!","message2":"","mpCost":15,"name":"血之狂暴","note":"<Hide if Learned Skill: 48>\n<Custom HP Cost>\ncost += user.mhp/50;\n</Custom HP Cost>\n\n<技能类型:技能>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":7,"speed":0,"stypeId":1,"successRate":100,"tpCost":50,"tpGain":0},
{"id":48,"animationId":34,"damage":{"critical":false,"elementId":15,"formula":"b.mhp/10","type":3,"variance":0},"description":"薇薇安从邪念体获取的技能,强化队友战斗力(\\it[6])\n且可以解除\\it[63],对机械人无效。","effects":[{"code":21,"dataId":6,"value1":1,"value2":0},{"code":22,"dataId":63,"value1":1,"value2":0}],"hitType":0,"iconIndex":348,"message1":"施放了%1!","message2":"","mpCost":15,"name":"血之狂化","note":"<Custom HP Cost>\ncost += user.mhp/50;\n</Custom HP Cost>\n\n<技能类型:技能>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":7,"speed":0,"stypeId":1,"successRate":100,"tpCost":50,"tpGain":0},
{"id":49,"animationId":96,"damage":{"critical":true,"elementId":9,"formula":"1+(2+a.level/99)*(a.mat* 2- b.mdf*0.8)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"薇薇安从邪念体获取的技能,造成暗属性伤害\n并对敌方护盾造成额外的高额伤害","effects":[],"hitType":2,"iconIndex":18,"message1":"施放了%1!","message2":"","mpCost":15,"name":"凋零一指","note":"<Cooldown: 2>\n<Cooldown Steps: 1>\n\n\n<Custom HP Cost>\ncost += +user.mhp/50;\n</Custom HP Cost>\n<Custom Target Barrier>\nvalue = -(100+user.mat*4*(user.level*user.mat/2048+2));\nvalue = Math.floor(value);\n</Custom Target Barrier>\n\n<技能类型:技能>\n","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":5},
{"id":56,"animationId":26,"damage":{"critical":false,"elementId":7,"formula":"20","type":1,"variance":0},"description":"薇薇安的寒风魔法,伤害很低,但有几率\n将敌人\\it[61]","effects":[{"code":21,"dataId":61,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":65,"message1":"施放了%1!","message2":"","mpCost":2,"name":"寒风","note":"<Hide if Learned Skill: 57,58>\n\n<技能类型:技能>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5},
{"id":59,"animationId":31,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"释放黑雾遮蔽队友,令队友能够更从容地\n闪避敌人的攻击(附加\\it[169])","effects":[{"code":21,"dataId":169,"value1":1,"value2":0}],"hitType":0,"iconIndex":161,"message1":"施放了%1!","message2":"","mpCost":5,"name":"黑雾","note":"<Hide if Learned Skill: 60,61>\n\n<技能类型:技能>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":2,"successRate":100,"tpCost":20,"tpGain":0},
{"id":60,"animationId":31,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"强化的黑雾技能,遮蔽能力被强化,且队友\n在迷雾中暴击率增加10%(附加\\it[170])","effects":[{"code":21,"dataId":170,"value1":1,"value2":0}],"hitType":0,"iconIndex":161,"message1":"施放了%1!","message2":"","mpCost":5,"name":"暗雾","note":"<Hide if Learned Skill: 61>\n\n<技能类型:技能>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":2,"successRate":100,"tpCost":20,"tpGain":0},
{"id":67,"animationId":42,"damage":{"critical":false,"elementId":15,"formula":"500+(a.mat * 5+a.mhp/10)","type":3,"variance":20},"description":"消耗鲜血帮助队友恢复战斗力解除\\c[18]\\it[1]\\c[0],恢复的队友\n不会\\it[94],还会获得\\it[199]","effects":[{"code":22,"dataId":1,"value1":1,"value2":0},{"code":21,"dataId":199,"value1":1,"value2":0}],"hitType":0,"iconIndex":221,"message1":"施放了%1!","message2":"","mpCost":16,"name":"血之复苏III","note":"<Custom HP Cost>\ncost += user.mhp/50;\n</Custom HP Cost>\n\n<技能类型:技能>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":9,"speed":0,"stypeId":2,"successRate":100,"tpCost":5,"tpGain":0},
{"id":68,"animationId":44,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"大幅提升速度的强大技能(\\it[117])","effects":[{"code":21,"dataId":117,"value1":1,"value2":0}],"hitType":0,"iconIndex":381,"message1":"施放了%1!","message2":"","mpCost":20,"name":"神速I","note":"<Hide if Learned Skill: 69>\n\n<技能类型:技能>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":40,"tpGain":0},
{"id":70,"animationId":0,"damage":{"critical":false,"elementId":14,"formula":"1+(1/2+a.hp/a.mhp)*(a.mat * 2 +a.mhp/20- b.mdf*9/10)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"将自身的血液转化为毒素注入敌人体内并引爆,\n造成毒属性伤害并几率附加\\it[248]","effects":[{"code":21,"dataId":248,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":11,"message1":"吟唱了%1!","message2":"","mpCost":0,"name":"血毒爆蚀I","note":"<Hide if Learned Skill: 71,72>\n<Custom HP Cost>\ncost += user.mhp/50+user.hp/15;\n</Custom HP Cost>\n\n<Cooldown: 2>\n<Cooldown Steps: 1>\n\n\n<技能类型:技能>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":-20,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":8},
{"id":71,"animationId":0,"damage":{"critical":false,"elementId":14,"formula":"1+(1/2+a.hp/a.mhp)*(a.mat * 2 +a.mhp/20- b.mdf*9/10)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"将自身的血液转化为毒素注入敌人体内并引爆,\n造成毒属性伤害并几率附加\\it[248]","effects":[{"code":21,"dataId":248,"value1":0.8,"value2":0}],"hitType":2,"iconIndex":11,"message1":"吟唱了%1!","message2":"","mpCost":0,"name":"血毒爆蚀II","note":"<Hide if Learned Skill: 72>\n<Custom HP Cost>\ncost += user.mhp/50+user.hp/15;\n</Custom HP Cost>\n\n<Cooldown: 2>\n<Cooldown Steps: 1>\n\n\n<技能类型:技能>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":-20,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":8},
{"id":72,"animationId":0,"damage":{"critical":false,"elementId":14,"formula":"1+(1/2+a.hp/a.mhp)*(a.mat * 2 +a.mhp/20- b.mdf*9/10)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"将自身的血液转化为毒素注入敌人体内并引爆,\n造成毒属性伤害并必定附加\\it[248]","effects":[{"code":21,"dataId":248,"value1":1,"value2":0}],"hitType":2,"iconIndex":11,"message1":"吟唱了%1!","message2":"","mpCost":0,"name":"血毒爆蚀III","note":"<Custom HP Cost>\ncost += user.mhp/50+user.hp/15;\n</Custom HP Cost>\n\n<Cooldown: 2>\n<Cooldown Steps: 1>\n\n\n<技能类型:技能>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":-20,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":8},
{"id":70,"animationId":0,"damage":{"critical":true,"elementId":14,"formula":"","type":1,"variance":20},"description":"将自身的血液转化为毒素注入敌人体内并引爆,造成\\c[3]毒\\c[0]属性伤害\n并几率附加\\c[3]\\it[248]\\c[0],\\c[3]\\it[248]\\c[0]层数越高伤害越高","effects":[{"code":21,"dataId":248,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":11,"message1":"吟唱了%1!","message2":"","mpCost":0,"name":"血毒爆蚀I","note":"<Hide if Learned Skill: 71,72>\n<Custom HP Cost>\ncost += user.mhp/50+user.hp/15;\n</Custom HP Cost>\n\n<Cooldown: 2>\n<Cooldown Steps: 1>\n\n<damage formula>\n value = 1;\n value += user.mat*2;\n value += user.mhp/20;\n if(target.isStateAffected(68) ){\n value += user.mat/5;\n value -= target.mdf*7/10;\n }\n else{ \n if(target.isStateAffected(67) ){\n value += user.mat/7;\n value -= target.mdf*4/5;\n }\n else{ \n if(target.isStateAffected(66) ){\n value += user.mat/10;\n value -= target.mdf*9/10;\n }\n else{ value -= target.mdf}\n }\n }\n value *= (user.level*user.mat/2048+2);\n value *= (1/2+user.hp/user.mhp);\n value += 5;\n value = Math.floor(value);\n</damage formula>\n\n<技能类型:技能>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":-20,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":8},
{"id":71,"animationId":0,"damage":{"critical":true,"elementId":14,"formula":"1+(1/2+a.hp/a.mhp)*(a.mat * 2 +a.mhp/20- b.mdf*9/10)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"将自身的血液转化为毒素注入敌人体内并引爆,造成\\c[3]毒\\c[0]属性伤害\n并几率附加\\c[3]\\it[248]\\c[0],\\c[3]\\it[248]\\c[0]层数越高伤害越高","effects":[{"code":21,"dataId":248,"value1":0.8,"value2":0}],"hitType":2,"iconIndex":11,"message1":"吟唱了%1!","message2":"","mpCost":0,"name":"血毒爆蚀II","note":"<Hide if Learned Skill: 72>\n<Custom HP Cost>\ncost += user.mhp/50+user.hp/15;\n</Custom HP Cost>\n\n<Cooldown: 2>\n<Cooldown Steps: 1>\n\n<damage formula>\n value = 1;\n value += user.mat*11/5;\n value += user.mhp/20;\n if(target.isStateAffected(68) ){\n value += user.mat/5;\n value -= target.mdf*7/10;\n }\n else{ \n if(target.isStateAffected(67) ){\n value += user.mat/7;\n value -= target.mdf*4/5;\n }\n else{ \n if(target.isStateAffected(66) ){\n value += user.mat/10;\n value -= target.mdf*9/10;\n }\n else{ value -= target.mdf}\n }\n }\n value *= (user.level*user.mat/2048+2);\n value *= (1/2+user.hp/user.mhp);\n value += 350;\n value = Math.floor(value);\n</damage formula>\n\n<技能类型:技能>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":-20,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":8},
{"id":72,"animationId":0,"damage":{"critical":true,"elementId":14,"formula":"1+(1/2+a.hp/a.mhp)*(a.mat * 2 +a.mhp/20- b.mdf*9/10)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"将自身的血液转化为毒素注入敌人体内并引爆,造成\\c[3]毒\\c[0]属性伤害\n并附加\\c[3]\\it[248]\\c[0],\\c[3]\\it[248]\\c[0]层数越高伤害越高","effects":[{"code":21,"dataId":248,"value1":1,"value2":0}],"hitType":2,"iconIndex":11,"message1":"吟唱了%1!","message2":"","mpCost":0,"name":"血毒爆蚀III","note":"<Custom HP Cost>\ncost += user.mhp/50+user.hp/15;\n</Custom HP Cost>\n\n<Cooldown: 2>\n<Cooldown Steps: 1>\n\n<damage formula>\n value = 1;\n value += user.mat*12/5;\n value += user.mhp/20;\n if(target.isStateAffected(68) ){\n value += user.mat/5;\n value -= target.mdf*7/10;\n }\n else{ \n if(target.isStateAffected(67) ){\n value += user.mat/7;\n value -= target.mdf*4/5;\n }\n else{ \n if(target.isStateAffected(66) ){\n value += user.mat/10;\n value -= target.mdf*9/10;\n }\n else{ value -= target.mdf}\n }\n }\n value *= (user.level*user.mat/2048+2);\n value *= (1/2+user.hp/user.mhp);\n value += 850;\n value = Math.floor(value);\n</damage formula>\n\n<技能类型:技能>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":-20,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":8},