@ -242,14 +242,14 @@ null,
{ "id" : 240 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 241 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 242 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "滚的技能" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 243 , "animationId" : 82 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "20+1/2*(a.atk * 2+a.agi/10 - b.def )*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)", "type" : 1 , "variance" : 10 } , "description" : "使用利爪抓挠两个随机目标,目标\\it[97]叠加越高伤害越高\n技能触发暴击会恢复8点TP" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 97 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 105 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "利爪抓挠I" , "note" : "<Hide if Learned Skill: 244,245>\n<Critical Reward: +8 TP>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 4 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
{ "id" : 244 , "animationId" : 82 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "20+3/5*(a.atk * 2+a.agi/10 - b.def )*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)", "type" : 1 , "variance" : 10 } , "description" : "使用利爪抓挠两个随机目标,目标\\it[97]叠加越高伤害越高\n技能触发暴击会恢复8点TP" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 97 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 105 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "利爪抓挠II" , "note" : "<Hide if Learned Skill: 245>\n<Critical Reward: +8 TP>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 4 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
{ "id" : 245 , "animationId" : 82 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "20+4/5*(a.atk * 2+a.agi/10 - b.def )*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)", "type" : 1 , "variance" : 10 } , "description" : "使用利爪抓挠两个随机目标,目标\\it[97]叠加越高伤害越高\n技能触发暴击会恢复8点TP" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 97 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 105 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "利爪抓挠III" , "note" : "<Critical Reward: +8 TP>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 4 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
{ "id" : 243 , "animationId" : 82 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "20+1/2*(a.atk * 2+a.agi/10 - b.def /2 )*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)", "type" : 1 , "variance" : 10 } , "description" : "使用利爪抓挠两个随机目标,目标\\it[97]叠加越高伤害越高\n技能触发暴击会恢复8点TP" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 97 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 105 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "利爪抓挠I" , "note" : "<Hide if Learned Skill: 244,245>\n<Critical Reward: +8 TP>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 4 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
{ "id" : 244 , "animationId" : 82 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "20+3/5*(a.atk * 2+a.agi/10 - b.def /2 )*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)", "type" : 1 , "variance" : 10 } , "description" : "使用利爪抓挠两个随机目标,目标\\it[97]叠加越高伤害越高\n技能触发暴击会恢复8点TP" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 97 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 105 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "利爪抓挠II" , "note" : "<Hide if Learned Skill: 245>\n<Critical Reward: +8 TP>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 4 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
{ "id" : 245 , "animationId" : 82 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "20+4/5*(a.atk * 2+a.agi/10 - b.def /2 )*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)", "type" : 1 , "variance" : 10 } , "description" : "使用利爪抓挠两个随机目标,目标\\it[97]叠加越高伤害越高\n技能触发暴击会恢复8点TP" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 97 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 105 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "利爪抓挠III" , "note" : "<Critical Reward: +8 TP>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 4 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
{ "id" : 246 , "animationId" : 44 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "80+1.1*(a.atk * 2+a.agi*0.2 - b.def)*(a.level*a.atk/2048+2)" , "type" : 0 , "variance" : 20 } , "description" : "直接获得30TP并增加攻击力和速度三回合, 代价是透支身体, \n效果结束后\\it[96]两个回合。" , "effects" : [ { "code" : 21 , "dataId" : 191 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 291 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "狂野飞扑I" , "note" : "<Hide if Learned Skill: 247>\n<Cooldown: 10>\n<Cooldown Steps: 1>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 30 } ,
{ "id" : 247 , "animationId" : 44 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "80+1.1*(a.atk * 2+a.agi*0.2 - b.def)*(a.level*a.atk/2048+2)" , "type" : 0 , "variance" : 20 } , "description" : "直接获得50P并增加攻击力和速度三回合, 代价是透支身体, \n效果结束后\\it[96]两个回合。" , "effects" : [ { "code" : 21 , "dataId" : 192 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 291 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "狂野飞扑II" , "note" : "<Cooldown: 10>\n<Cooldown Steps: 1>\n" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 50 } ,
{ "id" : 248 , "animationId" : 85 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "(a.atk * 3/ 2+a.agi/15 - b.def*6/5 )*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)", "type" : 1 , "variance" : 20 } , "description" : "<10%暴击叠加>用利爪疯狂攻击单一目标五次,目标\\it[97]叠加越高伤害越高;\n成功击杀目标时回复10点TP, 且接下来两回合内免疫\\it[96]。" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 290 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "疯狂爪击I" , "note" : "<Hide if Learned Skill: 249,250>\n<Critical Reward: Rolling Critical 0%>\n<Noncritical Reward: Rolling Critical +10%>\n<Defeat Reward: Add State 10>\n<Defeat Reward: +10 TP>" , "occasion" : 1 , "repeats" : 5 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 0 } ,
{ "id" : 249 , "animationId" : 85 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "6/5*(a.atk * 3/ 2+a.agi/15 - b.def*6/5 )*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 105/100 : 1) * (b.isStateAffected(98) ? 110/100 : 1) * (b.isStateAffected(99) ? 115/100 : 1) * (b.isStateAffected(100) ? 120/100 : 1) * (b.isStateAffected(101) ? 125/100 : 1)", "type" : 1 , "variance" : 20 } , "description" : "<15%暴击叠加>用利爪疯狂攻击单一目标五次,目标\\it[97]叠加越高伤害越高;\n成功击杀目标时回复15点TP, 且接下来两回合内免疫\\it[96]。" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 290 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "疯狂爪击II" , "note" : "<Hide if Learned Skill: 250>\n<Critical Reward: Rolling Critical 0%>\n<Noncritical Reward: Rolling Critical +15%>\n<Defeat Reward: Add State 10>\n<Defeat Reward: +15 TP>" , "occasion" : 1 , "repeats" : 5 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 0 } ,
{ "id" : 250 , "animationId" : 85 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "7/5*(a.atk * 3/ 2+a.agi/15 - b.def*6/5 )*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 110/100 : 1) * (b.isStateAffected(98) ? 115/100 : 1) * (b.isStateAffected(99) ? 120/100 : 1) * (b.isStateAffected(100) ? 125/100 : 1) * (b.isStateAffected(101) ? 130/100 : 1)", "type" : 1 , "variance" : 20 } , "description" : "<20%暴击叠加>用利爪疯狂攻击单一目标五次,目标\\it[97]叠加越高伤害越高;\n成功击杀目标时回复20点TP, 且接下来两回合内免疫\\it[96]。" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 290 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "疯狂爪击III" , "note" : "<Critical Reward: Rolling Critical 0%>\n<Noncritical Reward: Rolling Critical +20%>\n<Defeat Reward: Add State 10>\n<Defeat Reward: +20 TP>" , "occasion" : 1 , "repeats" : 5 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 0 } ,
{ "id" : 248 , "animationId" : 85 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "(a.atk * 2 +a.agi/15 - b.def)*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)", "type" : 1 , "variance" : 20 } , "description" : "<10%暴击叠加>用利爪疯狂攻击单一目标五次,目标\\it[97]叠加越高伤害越高;\n成功击杀目标时回复10点TP, 且接下来两回合内免疫\\it[96]。" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 290 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "疯狂爪击I" , "note" : "<Hide if Learned Skill: 249,250>\n<Critical Reward: Rolling Critical 0%>\n<Noncritical Reward: Rolling Critical +10%>\n<Defeat Reward: Add State 10>\n<Defeat Reward: +10 TP>" , "occasion" : 1 , "repeats" : 5 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 0 } ,
{ "id" : 249 , "animationId" : 85 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "6/5*(a.atk * 2 +a.agi/15 - b.def)*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 105/100 : 1) * (b.isStateAffected(98) ? 110/100 : 1) * (b.isStateAffected(99) ? 115/100 : 1) * (b.isStateAffected(100) ? 120/100 : 1) * (b.isStateAffected(101) ? 125/100 : 1)", "type" : 1 , "variance" : 20 } , "description" : "<15%暴击叠加>用利爪疯狂攻击单一目标五次,目标\\it[97]叠加越高伤害越高;\n成功击杀目标时回复15点TP, 且接下来两回合内免疫\\it[96]。" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 290 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "疯狂爪击II" , "note" : "<Hide if Learned Skill: 250>\n<Critical Reward: Rolling Critical 0%>\n<Noncritical Reward: Rolling Critical +15%>\n<Defeat Reward: Add State 10>\n<Defeat Reward: +15 TP>" , "occasion" : 1 , "repeats" : 5 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 0 } ,
{ "id" : 250 , "animationId" : 85 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "7/5*(a.atk * 2 +a.agi/15 - b.def)*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 110/100 : 1) * (b.isStateAffected(98) ? 115/100 : 1) * (b.isStateAffected(99) ? 120/100 : 1) * (b.isStateAffected(100) ? 125/100 : 1) * (b.isStateAffected(101) ? 130/100 : 1)", "type" : 1 , "variance" : 20 } , "description" : "<20%暴击叠加>用利爪疯狂攻击单一目标五次,目标\\it[97]叠加越高伤害越高;\n成功击杀目标时回复20点TP, 且接下来两回合内免疫\\it[96]。" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 290 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "疯狂爪击III" , "note" : "<Critical Reward: Rolling Critical 0%>\n<Noncritical Reward: Rolling Critical +20%>\n<Defeat Reward: Add State 10>\n<Defeat Reward: +20 TP>" , "occasion" : 1 , "repeats" : 5 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 0 } ,
{ "id" : 251 , "animationId" : 0 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "20+2/5*(a.atk * 2 - b.def)*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)" , "type" : 1 , "variance" : 20 } , "description" : "利用利爪破坏敌人的护甲(施加\\it[83]),目标\\it[97]叠加越高伤害越高;\n技能被闪避时返还5点TP" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 83 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 167 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "撕裂I" , "note" : "<Hide if Learned Skill: 252,253>\n<Missed Reward: +5 TP>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
{ "id" : 252 , "animationId" : 0 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "80+1/2*(a.atk * 2 - b.def)*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)" , "type" : 1 , "variance" : 20 } , "description" : "利用利爪破坏敌人的护甲(施加\\it[83]),目标\\it[97]叠加越高伤害越高;\n有几率解除\\it[147]; 技能被闪避时返还5点TP" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 83 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 147 , "value1" : 0.5 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 167 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "撕裂II" , "note" : "<Hide if Learned Skill: 253>\n<Missed Reward: +5 TP>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
{ "id" : 253 , "animationId" : 0 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "150+3/5*(a.atk * 2 - b.def)*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)" , "type" : 1 , "variance" : 20 } , "description" : "利用利爪破坏敌人的护甲(施加\\it[83])并解除\\it[147], \n目标\\it[97]叠加越高伤害越高; 技能被闪避时返还5点TP" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 83 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 147 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 167 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "撕裂III" , "note" : "<Missed Reward: +5 TP>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
@ -264,9 +264,9 @@ null,
{ "id" : 262 , "animationId" : 31 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "降低自身受到随机攻击的几率并提升攻击力、闪避、命中和\n暴击率的刺杀技能( 获得\\it[155]和\\it[174]) " , "effects" : [ { "code" : 21 , "dataId" : 155 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 174 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 395 , "message1" : "猫猫祟祟准备偷袭" , "message2" : "" , "mpCost" : 0 , "name" : "猫猫祟祟III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 20 , "tpGain" : 0 } ,
{ "id" : 263 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 264 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "郝籽的技能" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 265 , "animationId" : 18 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "10+(a.level/ 150 + 1/3 )*(a.atk * 2+a.mat*3/4+a.agi/40 - b.def-b.mdf/2 )*(a.level*a.atk/2048+2)", "type" : 1 , "variance" : 20 } , "description" : "一重势时郝籽会使出的招式,是薇薇安传授的武术的\n改良版, 对一个敌人进行狂风暴雨般的连续攻击" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 105 , "value1" : 0.2 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 72 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "一重势 • 暴雨梨花" , "note" : "<Hit Reward: Remove State 188>\n<Hit Reward: Remove State 189>\n<Hit Reward: Remove State 190>" , "occasion" : 1 , "repeats" : 8 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 4 } ,
{ "id" : 266 , "animationId" : 10 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "20+(1+a.level/ 150)*(a.atk * 9/5+a.mat + a.agi/20 - b.def-b.mdf/2 )*(a.level*a.atk/2048+2)", "type" : 1 , "variance" : 20 } , "description" : "二重势时郝籽会使出的招式,得名自如银河分裂天空般\n的剑光( 刘莉莉友情赐名) ( 仅显示, 无法直接使用) " , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 122 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "二重势 • 星分穹宇" , "note" : "<Hit Reward: Remove State 188>\n<Hit Reward: Remove State 189>\n<Hit Reward: Remove State 190>" , "occasion" : 1 , "repeats" : 3 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 8 } ,
{ "id" : 267 , "animationId" : 16 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "(b.mhp-b.hp)/10+(5+a.level/45)*(a.mat* 2 +a.atk*4 - b.mdf/2-b.def )*(a.level*a.mat/2048+2)", "type" : 1 , "variance" : 20 } , "description" : "三重势时郝籽会使出的招式,招式原型来自希灵数据库\n中各类人种族的一击必杀秘技 ", "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 97 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "三重势 • 白虹贯日" , "note" : "< Hit Reward: Remove State 188>\n<Hit Reward: Remove State 189>\n<Hit Reward: Remove State 190>\n<Critical Reward: +20 TP>\n<Bypass Taunt >", "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 12 } ,
{ "id" : 265 , "animationId" : 18 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "10+(a.level/ 99 + 1/3 )*(a.atk * 5/2+a.mat+a.agi/40 - b.def-b.mdf/3 )*(a.level*a.atk/2048+2)", "type" : 1 , "variance" : 20 } , "description" : "一重势时郝籽会使出的招式,是薇薇安传授的武术的\n改良版, 对一个敌人进行狂风暴雨般的连续攻击" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 105 , "value1" : 0.2 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 72 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "一重势 • 暴雨梨花" , "note" : "<Hit Reward: Remove State 188>\n<Hit Reward: Remove State 189>\n<Hit Reward: Remove State 190>" , "occasion" : 1 , "repeats" : 8 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 4 } ,
{ "id" : 266 , "animationId" : 10 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "20+(1+a.level/ 99)*(a.atk * 3 + a.mat + a.agi/20 - b.def-b.mdf/4 )*(a.level*a.atk/2048+2)", "type" : 1 , "variance" : 20 } , "description" : "二重势时郝籽会使出的招式,得名自如银河分裂天空般\n的剑光( 刘莉莉友情赐名) ( 仅显示, 无法直接使用) " , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 122 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "二重势 • 星分穹宇" , "note" : "<Hit Reward: Remove State 188>\n<Hit Reward: Remove State 189>\n<Hit Reward: Remove State 190>" , "occasion" : 1 , "repeats" : 3 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 8 } ,
{ "id" : 267 , "animationId" : 16 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "(b.mhp-b.hp)/10+(5+a.level/45)*(a.mat* 4 +a.atk*4 - b.mdf/5-b.def/2 )*(a.level*a.mat/2048+2)", "type" : 1 , "variance" : 20 } , "description" : "三重势时郝籽会使出的招式,招式原型来自希灵数据库\n中各类人种族的一击必杀秘技 ,击杀立刻获得三重势 ", "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 97 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "三重势 • 白虹贯日" , "note" : "< Bypass Taunt>\n< Hit Reward: Remove State 188>\n<Hit Reward: Remove State 189>\n<Hit Reward: Remove State 190>\n<Defeat Reward: Add State 190 >", "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 12 } ,
{ "id" : 268 , "animationId" : 35 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "20+(a.atk +a.mat/10 - b.def*6/5)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "使用剑或枪接连进行两次上挑攻击,可以挑飞敌人造成\n\\it[56],或者挑飞敌人的武器造成\\it[76],但伤害较低" , "effects" : [ { "code" : 21 , "dataId" : 56 , "value1" : 0.5 , "value2" : 0 } , { "code" : 21 , "dataId" : 76 , "value1" : 0.3 , "value2" : 0 } , { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 69 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "上挑I" , "note" : "<Hide if Learned Skill: 269,210>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 1 , "requiredWtypeId2" : 2 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 5 , "tpGain" : 0 } ,
{ "id" : 269 , "animationId" : 35 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "50+(a.atk +a.mat/10 - b.def*6/5)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "使用剑或枪接连进行两次上挑攻击,可以挑飞敌人造成\n\\it[56],或者挑飞敌人的武器造成\\it[76],但伤害较低" , "effects" : [ { "code" : 21 , "dataId" : 56 , "value1" : 0.8 , "value2" : 0 } , { "code" : 21 , "dataId" : 76 , "value1" : 0.5 , "value2" : 0 } , { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 69 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "上挑II" , "note" : "<Hide if Learned Skill: 270>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 1 , "requiredWtypeId2" : 2 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 5 , "tpGain" : 0 } ,
{ "id" : 270 , "animationId" : 35 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "100+(a.atk + a.mat/10 - b.def*6/5)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "使用剑或枪接连进行两次上挑攻击,可以挑飞敌人造成\n\\it[56],或者挑飞敌人的武器造成\\it[76],但伤害较低" , "effects" : [ { "code" : 21 , "dataId" : 56 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 76 , "value1" : 0.7 , "value2" : 0 } , { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 69 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "上挑III" , "note" : "" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 1 , "requiredWtypeId2" : 2 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 5 , "tpGain" : 0 } ,
@ -276,18 +276,18 @@ null,
{ "id" : 274 , "animationId" : 67 , "damage" : { "critical" : true , "elementId" : 6 , "formula" : "1+(a.level/99+1)*(a.atk+a.mat*2 - b.mdf)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "将自身的生物电极度强化并释放出来,制造一层护盾\n保护自身的同时杀伤随机三个敌人" , "effects" : [ { "code" : 21 , "dataId" : 59 , "value1" : 0.2 , "value2" : 0 } , { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 66 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 15 , "name" : "电蛇狂舞I" , "note" : "<Hide if Learned Skill: 275,276>\n<Custom User Barrier>\nvalue = user.mat*2;\n</Custom User Barrier>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 5 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 5 , "tpGain" : 2 } ,
{ "id" : 275 , "animationId" : 67 , "damage" : { "critical" : true , "elementId" : 6 , "formula" : "1+(a.level/99+1)*(a.atk*6/5+a.mat * 12/5 - b.mdf)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "将自身的生物电极度强化并释放出来,制造一层护盾\n保护自身的同时杀伤随机三个敌人" , "effects" : [ { "code" : 21 , "dataId" : 59 , "value1" : 0.3 , "value2" : 0 } , { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 66 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 15 , "name" : "电蛇狂舞II" , "note" : "<Hide if Learned Skill: 250>\n<Custom User Barrier>\nvalue = user.mat*3;\n</Custom User Barrier>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 5 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 5 , "tpGain" : 4 } ,
{ "id" : 276 , "animationId" : 67 , "damage" : { "critical" : true , "elementId" : 6 , "formula" : "1+(a.level/99+1)*(a.atk*7/5+a.mat * 14/5 - b.mdf)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "将自身的生物电极度强化并释放出来,制造一层护盾\n保护自身的同时杀伤随机三个敌人" , "effects" : [ { "code" : 21 , "dataId" : 59 , "value1" : 0.4 , "value2" : 0 } , { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 66 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 15 , "name" : "电蛇狂舞III" , "note" : "<Custom User Barrier>\nvalue = user.mat*4;\n</Custom User Barrier>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 5 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 5 , "tpGain" : 6 } ,
{ "id" : 277 , "animationId" : 33 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "用微电流刺激队友的神经系统,可以解除\\it[74]、\\it[60]\n\\it[ 6 9]", "effects" : [ { "code" : 22 , "dataId" : 74 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 60 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 59 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 72 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 2 , "name" : "微电刺激I" , "note" : "<Hide if Learned Skill: 278,279>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 5 , "tpGain" : 0 } ,
{ "id" : 278 , "animationId" : 33 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "用微电流刺激队友的神经系统,可以解除\\it[74]、\\it[60]\n\\it[ 6 9],同时释放强光驱散\\it[75]效果", "effects" : [ { "code" : 22 , "dataId" : 74 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 60 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 59 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 75 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 72 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 2 , "name" : "微电刺激II" , "note" : "<Hide if Learned Skill: 279>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 5 , "tpGain" : 0 } ,
{ "id" : 279 , "animationId" : 33 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "用微电流刺激队友的神经系统,可以解除\\it[74]、\\it[60]\n\\it[ 6 9]和\\it[58],同时释放强光驱散\\it[75]效果", "effects" : [ { "code" : 22 , "dataId" : 74 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 60 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 59 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 75 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 58 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 72 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 6 , "name" : "微电刺激III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 5 , "tpGain" : 0 } ,
{ "id" : 277 , "animationId" : 33 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "用微电流刺激队友的神经系统,可以解除\\it[74]、\\it[60]\n\\it[ 5 9]", "effects" : [ { "code" : 22 , "dataId" : 74 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 60 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 59 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 72 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 2 , "name" : "微电刺激I" , "note" : "<Hide if Learned Skill: 278,279>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 5 , "tpGain" : 0 } ,
{ "id" : 278 , "animationId" : 33 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "用微电流刺激队友的神经系统,可以解除\\it[74]、\\it[60]\n\\it[ 5 9],同时释放强光驱散\\it[75]效果", "effects" : [ { "code" : 22 , "dataId" : 74 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 60 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 59 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 75 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 72 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 2 , "name" : "微电刺激II" , "note" : "<Hide if Learned Skill: 279>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 5 , "tpGain" : 0 } ,
{ "id" : 279 , "animationId" : 33 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "用微电流刺激队友的神经系统,可以解除\\it[74]、\\it[60]\n\\it[ 5 9]和\\it[58],同时释放强光驱散\\it[75]效果", "effects" : [ { "code" : 22 , "dataId" : 74 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 60 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 59 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 75 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 58 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 72 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 6 , "name" : "微电刺激III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 5 , "tpGain" : 0 } ,
{ "id" : 280 , "animationId" : 29 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "隐藏自身气息,并且短时间内增加攻击力、命中和暴击率的\n突袭技能( 获得\\it[172]),可以解除敌人赋予的\\it[95]" , "effects" : [ { "code" : 22 , "dataId" : 95 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 172 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 395 , "message1" : "隐藏了自己的气息!" , "message2" : "" , "mpCost" : 0 , "name" : "隐匿突袭I" , "note" : "<Hide if Learned Skill: 281,282>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 15 , "tpGain" : 0 } ,
{ "id" : 281 , "animationId" : 29 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "隐藏自身气息,并且短时间内增加攻击力、命中和暴击率的\n突袭技能( 获得\\it[173]),可以解除敌人赋予的\\it[95]" , "effects" : [ { "code" : 22 , "dataId" : 95 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 173 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 395 , "message1" : "隐藏了自己的气息!" , "message2" : "" , "mpCost" : 0 , "name" : "隐匿突袭II" , "note" : "<Hide if Learned Skill: 282>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 15 , "tpGain" : 0 } ,
{ "id" : 282 , "animationId" : 29 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "隐藏自身气息,并且短时间内增加攻击力、命中和暴击率的\n突袭技能( 获得\\it[174]),可以解除敌人赋予的\\it[95]" , "effects" : [ { "code" : 22 , "dataId" : 95 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 174 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 395 , "message1" : "隐藏了自己的气息!" , "message2" : "" , "mpCost" : 0 , "name" : "隐匿突袭III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 15 , "tpGain" : 0 } ,
{ "id" : 283 , "animationId" : 43 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "回复一定TP并短时间提高攻击力的技巧,使用技能时,\n郝籽还会无意识地释放一些电流形成护盾保护自身" , "effects" : [ { "code" : 31, "dataId" : 2 , "value1" : 2 , "value2" : 0 } , { "code" : 31 , "dataId" : 6 , "value1" : 2 , "value2" : 0 } , { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 220 , "message1" : "蓄势待发!" , "message2" : "" , "mpCost" : 0 , "name" : "蓄势待发I" , "note" : "<Hide if Learned Skill: 284,285>\n<Custom User Barrier>\nvalue = user.mat*2 /3 ;\n</Custom User Barrier>", "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 8 } ,
{ "id" : 284 , "animationId" : 43 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "回复一定TP并短时间提高攻击力的技巧, 使用技能时, \n郝籽还会无意识地释放一些电流形成护盾保护自身" , "effects" : [ { "code" : 31, "dataId" : 2 , "value1" : 2 , "value2" : 0 } , { "code" : 31 , "dataId" : 6 , "value1" : 2 , "value2" : 0 } , { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 220 , "message1" : "蓄势待发!" , "message2" : "" , "mpCost" : 0 , "name" : "蓄势待发II" , "note" : "<Hide if Learned Skill: 285>\n<Custom User Barrier>\nvalue = user.mat* 4/ 3;\n</Custom User Barrier>", "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 285 , "animationId" : 43 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "回复一定TP并短时间提高攻击力的技巧, 使用技能时, \n郝籽还会无意识地释放一些电流形成护盾保护自身" , "effects" : [ { "code" : 31, "dataId" : 2 , "value1" : 2 , "value2" : 0 } , { "code" : 31 , "dataId" : 6 , "value1" : 2 , "value2" : 0 } , { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 220 , "message1" : "蓄势待发!" , "message2" : "" , "mpCost" : 0 , "name" : "蓄势待发III" , "note" : "<Custom User Barrier>\nvalue = user.mat* 2 ;\n</Custom User Barrier>", "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 13 } ,
{ "id" : 283 , "animationId" : 43 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "回复一定TP并短时间提高攻击力的技巧,使用技能时,\n郝籽还会无意识地释放一些电流形成护盾保护自身" , "effects" : [ { "code" : 44, "dataId" : 21 , "value1" : 1 , "value2" : 0 } , { "code" : 31, "dataId" : 2 , "value1" : 2 , "value2" : 0 } , { "code" : 31 , "dataId" : 6 , "value1" : 2 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 220 , "message1" : "蓄势待发!" , "message2" : "" , "mpCost" : 0 , "name" : "蓄势待发I" , "note" : "<Hide if Learned Skill: 284,285>\n<Custom User Barrier>\nvalue = user.mat*2 ;\n</Custom User Barrier>", "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 8 } ,
{ "id" : 284 , "animationId" : 43 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "回复一定TP并短时间提高攻击力的技巧, 使用技能时, \n郝籽还会无意识地释放一些电流形成护盾保护自身" , "effects" : [ { "code" : 44, "dataId" : 21 , "value1" : 1 , "value2" : 0 } , { "code" : 31, "dataId" : 2 , "value1" : 2 , "value2" : 0 } , { "code" : 31 , "dataId" : 6 , "value1" : 2 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 220 , "message1" : "蓄势待发!" , "message2" : "" , "mpCost" : 0 , "name" : "蓄势待发II" , "note" : "<Hide if Learned Skill: 285>\n<Custom User Barrier>\nvalue = user.mat* 3;\n</Custom User Barrier>", "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 285 , "animationId" : 43 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "回复一定TP并短时间提高攻击力的技巧, 使用技能时, \n郝籽还会无意识地释放一些电流形成护盾保护自身" , "effects" : [ { "code" : 44, "dataId" : 21 , "value1" : 1 , "value2" : 0 } , { "code" : 31, "dataId" : 2 , "value1" : 2 , "value2" : 0 } , { "code" : 31 , "dataId" : 6 , "value1" : 2 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 220 , "message1" : "蓄势待发!" , "message2" : "" , "mpCost" : 0 , "name" : "蓄势待发III" , "note" : "<Custom User Barrier>\nvalue = user.mat* 4 ;\n</Custom User Barrier>", "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 13 } ,
{ "id" : 286 , "animationId" : 0 , "damage" : { "critical" : true , "elementId" : 6 , "formula" : "10+(a.lv/150 + 1/4 )*(a.atk * 2+a.mat/2+a.agi/40 - b.def-b.mdf/2)*(a.level*a.atk/2048+2)" , "type" : 0 , "variance" : 20 } , "description" : "<强普显示>一重势时郝籽会使出的招式,对\n一个敌人进行狂风暴雨般的连续攻击" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 78 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "一重势 • 暴雨梨花" , "note" : "" , "occasion" : 3 , "repeats" : 1 , "requiredWtypeId1" : 2 , "requiredWtypeId2" : 1 , "scope" : 0 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 287 , "animationId" : 0 , "damage" : { "critical" : true , "elementId" : 6 , "formula" : "20+(3/5+a.lv/150)*(a.atk * 9/5+a.mat + a.agi/20 - b.def-b.mdf/2)*(a.level*a.atk/2048+2)" , "type" : 0 , "variance" : 20 } , "description" : "<强普显示>二重势时郝籽会使出的招式,得名自\n如银河分裂天空般的剑光( 刘莉莉友情赐名) " , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 122 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "二重势 • 星分穹宇" , "note" : "" , "occasion" : 3 , "repeats" : 1 , "requiredWtypeId1" : 2 , "requiredWtypeId2" : 1 , "scope" : 0 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 288 , "animationId" : 0 , "damage" : { "critical" : true , "elementId" : 6 , "formula" : "20+(3/5+a.lv/150)*(a.atk * 9/5+a.mat + a.agi/20 - b.def-b.mdf/2)*(a.level*a.atk/2048+2)" , "type" : 0 , "variance" : 20 } , "description" : "<强普显示><10%损伤><无视嘲讽> 三重势时郝籽会使出的招式, \n招式原型来自希灵数据库中各类人种族的一击必杀秘技 ", "effects" : [ ] , "hitType" : 0 , "iconIndex" : 97 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "三重势 • 白虹贯日" , "note" : "" , "occasion" : 3 , "repeats" : 1 , "requiredWtypeId1" : 2 , "requiredWtypeId2" : 1 , "scope" : 0 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 288 , "animationId" : 0 , "damage" : { "critical" : true , "elementId" : 6 , "formula" : "20+(3/5+a.lv/150)*(a.atk * 9/5+a.mat + a.agi/20 - b.def-b.mdf/2)*(a.level*a.atk/2048+2)" , "type" : 0 , "variance" : 20 } , "description" : "<强普显示><10%损伤><无视嘲讽> 三重势时郝籽会使出的招式, 灵感来自\n希灵数据库中各类人种族的终结技, 击杀立刻获得三重势 ", "effects" : [ ] , "hitType" : 0 , "iconIndex" : 97 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "三重势 • 白虹贯日" , "note" : "" , "occasion" : 3 , "repeats" : 1 , "requiredWtypeId1" : 2 , "requiredWtypeId2" : 1 , "scope" : 0 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 289 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : -1 , "formula" : "20+(1+a.level/45)*(a.atk * 3 + a.mat + a.agi/20 - b.def - b.mdf/3)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 10 } , "description" : "<10%暴击叠加>乱舞状态的普通攻击,挥舞武器时\n释放的生物电也会在身体周围形成一定的护盾" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 56 , "value1" : 0.2 , "value2" : 0 } , { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的多段攻击!" , "message2" : "" , "mpCost" : 0 , "name" : "普通攻击(乱舞状态)" , "note" : "<Critical Reward: Rolling Critical 0%>\n<Noncritical Reward: Rolling Critical +10%>\n<Custom User Barrier>\nvalue = user.mat*(1+user.level/99);\n</Custom User Barrier>\n<Bypass Taunt>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 6 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 5 } ,
{ "id" : 290 , "animationId" : 0 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "10+(a.atk * 2+a.mat+a.agi/100 - b.def-b.mdf/2)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "郝籽的普通攻击" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的攻击!" , "message2" : "" , "mpCost" : 0 , "name" : "普通攻击(郝籽)" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 5 } ,
{ "id" : 291 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
@ -349,13 +349,13 @@ null,
{ "id" : 347 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 348 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 349 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "各种强普和主角团的补充技能" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 0 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 350 , "animationId" : -1 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "1+(a.atk * 3/2+a.mat+a.agi/200 - b.def -b.mdf/2 )*(a.level*a.atk/2048+2)", "type" : 1 , "variance" : 20 } , "description" : "魔剑士的普通攻击" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的攻击!" , "message2" : "" , "mpCost" : 0 , "name" : "普通攻击(魔剑士)" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 5 } ,
{ "id" : 351 , "animationId" : -1 , "damage" : { "critical" : true , "elementId" : 5 , "formula" : "1+(a.atk * 3/2+a.mat+a.agi/200 - b.def - b.mdf/2 )*(a.level*a.atk/2048+2)", "type" : 1 , "variance" : 20 } , "description" : "火属性附魔普通攻击" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 0.5 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的攻击!" , "message2" : "" , "mpCost" : 0 , "name" : "普通攻击(火)" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 8 } ,
{ "id" : 352 , "animationId" : -1 , "damage" : { "critical" : true , "elementId" : 7 , "formula" : "1+(a.atk * 3/2+a.mat+a.agi/200 - b.def - b.mdf/2 )*(a.level*a.atk/2048+2)", "type" : 1 , "variance" : 20 } , "description" : "冰属性附魔普通攻击" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的攻击!" , "message2" : "" , "mpCost" : 0 , "name" : "普通攻击(冰)" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 8 } ,
{ "id" : 353 , "animationId" : -1 , "damage" : { "critical" : true , "elementId" : 6 , "formula" : "1+(a.atk * 3/2+a.mat+a.agi/200 - b.def - b.mdf/2 )*(a.level*a.atk/2048+2)", "type" : 1 , "variance" : 20 } , "description" : "电属性附魔普通攻击" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的攻击!" , "message2" : "" , "mpCost" : 0 , "name" : "普通攻击(电)" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 8 } ,
{ "id" : 354 , "animationId" : -1 , "damage" : { "critical" : true , "elementId" : 3 , "formula" : "1+ (a.atk * 3/2+a.mat+a.agi/200 - b.def - b.mdf/2 )*(a.level*a.atk/2048+2)", "type" : 1 , "variance" : 20 } , "description" : "火属性附魔普通攻击" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的攻击!" , "message2" : "" , "mpCost" : 0 , "name" : "普通攻击(风)" , "note" : "" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 8 } ,
{ "id" : 355 , "animationId" : -1 , "damage" : { "critical" : true , "elementId" : 9 , "formula" : "1+(a.atk * 3/2+a.mat+a.agi/200 - b.def - b.mdf/2 )*(a.level*a.atk/2048+2)", "type" : 1 , "variance" : 20 } , "description" : "暗属性附魔普通攻击" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的攻击!" , "message2" : "" , "mpCost" : 0 , "name" : "普通攻击(暗)" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 8 } ,
{ "id" : 356 , "animationId" : 177 , "damage" : { "critical" : true , "elementId" : 16 , "formula" : "1+(a.atk * 3/2+a.mat+a.agi/200 - b.def - b.mdf/2 )*(a.level*a.atk/2048+2)", "type" : 1 , "variance" : 20 } , "description" : "火属性附魔普通攻击" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的攻击!" , "message2" : "" , "mpCost" : 0 , "name" : "普通攻击(冰火)" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 6 } ,
{ "id" : 350 , "animationId" : -1 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "1+(a.atk * 3/2+a.mat+a.agi/200 - b.def /2-b.mdf/4 )*(a.level*a.atk/2048+2)", "type" : 1 , "variance" : 20 } , "description" : "魔剑士的普通攻击" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的攻击!" , "message2" : "" , "mpCost" : 0 , "name" : "普通攻击(魔剑士)" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 5 } ,
{ "id" : 351 , "animationId" : -1 , "damage" : { "critical" : true , "elementId" : 5 , "formula" : "1+(a.atk * 3/2+a.mat+a.agi/200 - b.def /2-b.mdf/4 )*(a.level*a.atk/2048+2)", "type" : 1 , "variance" : 20 } , "description" : "火属性附魔普通攻击" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 0.5 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的攻击!" , "message2" : "" , "mpCost" : 0 , "name" : "普通攻击(火)" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 8 } ,
{ "id" : 352 , "animationId" : -1 , "damage" : { "critical" : true , "elementId" : 7 , "formula" : "1+(a.atk * 3/2+a.mat+a.agi/200 - b.def /2-b.mdf/4 )*(a.level*a.atk/2048+2)", "type" : 1 , "variance" : 20 } , "description" : "冰属性附魔普通攻击" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的攻击!" , "message2" : "" , "mpCost" : 0 , "name" : "普通攻击(冰)" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 8 } ,
{ "id" : 353 , "animationId" : -1 , "damage" : { "critical" : true , "elementId" : 6 , "formula" : "1+(a.atk * 3/2+a.mat+a.agi/200 - b.def /2-b.mdf/4 )*(a.level*a.atk/2048+2)", "type" : 1 , "variance" : 20 } , "description" : "电属性附魔普通攻击" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的攻击!" , "message2" : "" , "mpCost" : 0 , "name" : "普通攻击(电)" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 8 } ,
{ "id" : 354 , "animationId" : -1 , "damage" : { "critical" : true , "elementId" : 3 , "formula" : "1+ 1/2*(a.atk * 3/2+a.mat+a.agi/200 - b.def/2-b.mdf/4 )*(a.level*a.atk/2048+2)", "type" : 1 , "variance" : 20 } , "description" : "火属性附魔普通攻击" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的攻击!" , "message2" : "" , "mpCost" : 0 , "name" : "普通攻击(风)" , "note" : "" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 8 } ,
{ "id" : 355 , "animationId" : -1 , "damage" : { "critical" : true , "elementId" : 9 , "formula" : "1+(a.atk * 3/2+a.mat+a.agi/200 - b.def /2-b.mdf/4 )*(a.level*a.atk/2048+2)", "type" : 1 , "variance" : 20 } , "description" : "暗属性附魔普通攻击" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的攻击!" , "message2" : "" , "mpCost" : 0 , "name" : "普通攻击(暗)" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 8 } ,
{ "id" : 356 , "animationId" : 177 , "damage" : { "critical" : true , "elementId" : 16 , "formula" : "1+(a.atk * 3/2+a.mat+a.agi/200 - b.def /2-b.mdf/4 )*(a.level*a.atk/2048+2)", "type" : 1 , "variance" : 20 } , "description" : "火属性附魔普通攻击" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的攻击!" , "message2" : "" , "mpCost" : 0 , "name" : "普通攻击(冰火)" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 6 } ,
{ "id" : 357 , "animationId" : -1 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "1+(1+(1-b.hp/b.mhp)/2)*(a.atk * 2+a.agi/200 - b.def*4/5)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的攻击!" , "message2" : "" , "mpCost" : 0 , "name" : "普通攻击(诺兰)" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 358 , "animationId" : 10 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "1+(5/2*(b.mhp-b.hp)/b.mhp)*(a.atk * 2+a.mat*2 - b.mdf- b.def)*(a.level*a.atk/2048+2)/2" , "type" : 1 , "variance" : 20 } , "description" : "对濒死敌人进行最后一击的杀戮剑术" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 99 , "message1" : "的强力攻击!" , "message2" : "" , "mpCost" : 0 , "name" : "绝剑诛邪(弱化版)" , "note" : "<SF_SkillUpdate: jjzx, 1>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 359 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "a.mhp/20" , "type" : 3 , "variance" : 20 } , "description" : "在安全的位置进行备战" , "effects" : [ { "code" : 21 , "dataId" : 155 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "正在备战" , "message2" : "" , "mpCost" : 0 , "name" : "积极备战" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
@ -412,17 +412,17 @@ null,
{ "id" : 410 , "animationId" : 82 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "1+6/5*(3*a.atk-b.def)" , "type" : 1 , "variance" : 20 } , "description" : "" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的攻击!" , "message2" : "" , "mpCost" : 0 , "name" : "怪物的攻击" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 411 , "animationId" : 85 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "1+6/5*(a.atk*3+a.mat*2/5-b.def-b.mdf/5)" , "type" : 1 , "variance" : 20 } , "description" : "" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的附魔攻击!" , "message2" : "" , "mpCost" : 0 , "name" : "附魔攻击" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 412 , "animationId" : 82 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "1+4/5*(3*a.atk-b.def)" , "type" : 1 , "variance" : 20 } , "description" : "" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "二回攻击" , "note" : "" , "occasion" : 0 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 413 , "animationId" : 2 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "1+8/5*(a.atk*3-b.def)+(a.mhp-a.hp)/20" , "type" : 1 , "variance" : 20 } , "description" : "" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "含恨一击" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 413 , "animationId" : 2 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "1+8/5*(a.atk*3-b.def)+(a.mhp-a.hp)/20" , "type" : 1 , "variance" : 20 } , "description" : "" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "含恨一击" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 414 , "animationId" : 25 , "damage" : { "critical" : false , "elementId" : 5 , "formula" : "5+6/5*(7/2*a.mat-b.mdf)" , "type" : 1 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 2 , "iconIndex" : 0 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "喷火" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 415 , "animationId" : 36 , "damage" : { "critical" : false , "elementId" : -1 , "formula" : "1+(a.atk*3+a.hp/10-b.def)" , "type" : 1 , "variance" : 20 } , "description" : "" , "effects" : [ { "code" : 21 , "dataId" : 58 , "value1" : 0.3 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : " 撞击 ", "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 416 , "animationId" : 82 , "damage" : { "critical" : false , "elementId" : -1 , "formula" : "1+6/5*(3*a.atk-b.def) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)" , "type" : 1 , "variance" : 20 } , "description" : "" , "effects" : [ { "code" : 21 , "dataId" : 97 , "value1" : 0.5 , "value2" : 0 } , { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "老鼠利爪" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 415 , "animationId" : 36 , "damage" : { "critical" : false , "elementId" : -1 , "formula" : "1+(a.atk*3+a.hp/10-b.def)" , "type" : 1 , "variance" : 20 } , "description" : "" , "effects" : [ { "code" : 21 , "dataId" : 58 , "value1" : 0.3 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : " 冲 撞", "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 416 , "animationId" : 82 , "damage" : { "critical" : false , "elementId" : -1 , "formula" : "1+6/5*(3*a.atk-b.def) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)" , "type" : 1 , "variance" : 20 } , "description" : "" , "effects" : [ { "code" : 21 , "dataId" : 97 , "value1" : 0.5 , "value2" : 0 } , { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "老鼠利爪" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 417 , "animationId" : 13 , "damage" : { "critical" : false , "elementId" : 14 , "formula" : "30+2*(3*a.atk-b.def)" , "type" : 1 , "variance" : 20 } , "description" : "" , "effects" : [ { "code" : 21 , "dataId" : 66 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "毒针刺杀" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 418 , "animationId" : 35 , "damage" : { "critical" : false , "elementId" : -1 , "formula" : "1+6/5*(3*a.atk-b.def)" , "type" : 1 , "variance" : 20 } , "description" : "" , "effects" : [ { "code" : 21 , "dataId" : 56 , "value1" : 0.2 , "value2" : 0 } , { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "蛮横扫荡" , "note" : "" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 419 , "animationId" : 43 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : " 0", "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ {"code" : 21 , "dataId" : 2 , "value1" : 1 , "value2" : 0 } , { "code" : 31 , "dataId" : 3 , "value1" : 3 , "value2" : 0 } ], "hitType" : 0 , "iconIndex" : 0 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "熔岩防御" , "note" : " ", "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 419 , "animationId" : 43 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : " 5 0", "type" : 3 , "variance" : 20 } , "description" : "" , "effects" : [ ], "hitType" : 0 , "iconIndex" : 0 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "熔岩防御" , "note" : " <Custom Target Barrier 4 Turns>\nvalue = user.mat*5;\n</Custom Target Barrier 4 Turns> ", "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 420 , "animationId" : 13 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "1+3/2*(3*a.atk-b.def)" , "type" : 1 , "variance" : 20 } , "description" : "" , "effects" : [ { "code" : 21 , "dataId" : 69 , "value1" : 0.4 , "value2" : 0 } , { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "强力噬咬" , "note" : "" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 421 , "animationId" : 69 , "damage" : { "critical" : false , "elementId" : 4 , "formula" : "10+4/5*(3*a.mat-b.mdf)" , "type" : 1 , "variance" : 20 } , "description" : "" , "effects" : [ { "code" : 21 , "dataId" : 54 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 55 , "value1" : 0.1 , "value2" : 0 } , { "code" : 21 , "dataId" : 57 , "value1" : 0.01 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 0 , "message1" : "吟唱了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "束缚涡流" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 422 , "animationId" : 15 , "damage" : { "critical" : false , "elementId" : 4 , "formula" : "10+6/5*(a.mat*4-b.mdf)" , "type" : 1 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 2 , "iconIndex" : 0 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "无形水刺" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 423 , "animationId" : 174 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "1" , "type" : 3 , "variance" : 0 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "水流护盾" , "note" : "<Custom Target Barrier 4 Turns>\nvalue = user.mat* 4 ;\n</Custom Target Barrier 4 Turns>", "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 423 , "animationId" : 174 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "1" , "type" : 3 , "variance" : 0 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "水流护盾" , "note" : "<Custom Target Barrier 4 Turns>\nvalue = user.mat* 6 ;\n</Custom Target Barrier 4 Turns>", "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 424 , "animationId" : 173 , "damage" : { "critical" : true , "elementId" : 10 , "formula" : "10+3/2*(6*a.mat-b.mdf-b.mat)" , "type" : 1 , "variance" : 20 } , "description" : "" , "effects" : [ { "code" : 22 , "dataId" : 161 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 162 , "value1" : 0.5 , "value2" : 0 } , { "code" : 22 , "dataId" : 163 , "value1" : 0.1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 0 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "精神尖啸" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 425 , "animationId" : 69 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "a.mat*5+(b.mhp-b.hp)/5" , "type" : 3 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "净水治愈" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 7 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 426 , "animationId" : 15 , "damage" : { "critical" : false , "elementId" : 4 , "formula" : "1+4/5*(a.mat*3-b.mdf)" , "type" : 1 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 2 , "iconIndex" : 0 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "连发水刺" , "note" : "" , "occasion" : 1 , "repeats" : 3 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
@ -444,15 +444,15 @@ null,
{ "id" : 442 , "animationId" : 1 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "1+2*a.atk-b.def*6/5" , "type" : 1 , "variance" : 20 } , "description" : "" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "赤手空拳的攻击!" , "message2" : "" , "mpCost" : 0 , "name" : "赤手空拳的攻击" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 3 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 443 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 444 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "爪子的专属普通攻击" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 445 , "animationId" : -1 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "1+ (a.atk * 3/4+a.agi/200 - b.def )*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)", "type" : 1 , "variance" : 20 } , "description" : "" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 76 , "message1" : "的 攻击!", "message2" : "" , "mpCost" : 0 , "name" : "爪击" , "note" : "1 号技能会在选择“攻击”指令时使用。" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 9 } ,
{ "id" : 446 , "animationId" : -1 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "1+ (a.atk +a.mat/3+a.agi/200 - b.def*6/5-b.mdf/2 )*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)", "type" : 1 , "variance" : 20 } , "description" : "魔剑士的普通攻击" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的 攻击!", "message2" : "" , "mpCost" : 0 , "name" : "爪击(魔)" , "note" : "" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 5 } ,
{ "id" : 447 , "animationId" : -1 , "damage" : { "critical" : true , "elementId" : 5 , "formula" : "1+ (a.atk +a.mat/3+a.agi/200 - b.def*6/5-b.mdf/2 )*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)", "type" : 1 , "variance" : 20 } , "description" : "火属性附魔普通攻击" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 0.5 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的 攻击!", "message2" : "" , "mpCost" : 0 , "name" : "爪击(火)" , "note" : "" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 8 } ,
{ "id" : 448 , "animationId" : -1 , "damage" : { "critical" : true , "elementId" : 7 , "formula" : "1+ (a.atk +a.mat/3+a.agi/200 - b.def*6/5-b.mdf/2 )*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)", "type" : 1 , "variance" : 20 } , "description" : "冰属性附魔普通攻击" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的 攻击!", "message2" : "" , "mpCost" : 0 , "name" : "爪击(冰)" , "note" : "" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 8 } ,
{ "id" : 449 , "animationId" : -1 , "damage" : { "critical" : true , "elementId" : 6 , "formula" : "1+ (a.atk +a.mat/3+a.agi/200 - b.def*6/5-b.mdf/2 )*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)", "type" : 1 , "variance" : 20 } , "description" : "电属性附魔普通攻击" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的 攻击!", "message2" : "" , "mpCost" : 0 , "name" : "爪击(电)" , "note" : "" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 8 } ,
{ "id" : 450 , "animationId" : -1 , "damage" : { "critical" : true , "elementId" : 3 , "formula" : "1+ (a.atk +a.mat/3+a.agi/200 - b.def*6/5-b.mdf/2 )*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)", "type" : 1 , "variance" : 20 } , "description" : "火属性附魔普通攻击" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的 攻击!", "message2" : "" , "mpCost" : 0 , "name" : "爪击(风)" , "note" : "" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 8 } ,
{ "id" : 451 , "animationId" : -1 , "damage" : { "critical" : true , "elementId" : 9 , "formula" : "1+ (a.atk +a.mat/3+a.agi/200 - b.def*6/5-b.mdf/2 )*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)", "type" : 1 , "variance" : 20 } , "description" : "暗属性附魔普通攻击" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的 攻击!", "message2" : "" , "mpCost" : 0 , "name" : "爪击(暗)" , "note" : "" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 8 } ,
{ "id" : 452 , "animationId" : 177 , "damage" : { "critical" : true , "elementId" : 16 , "formula" : "1+ (a.atk +a.mat/3+a.agi/200 - b.def*6/5-b.mdf/2 )*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)", "type" : 1 , "variance" : 20 } , "description" : "火属性附魔普通攻击" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的 攻击!", "message2" : "" , "mpCost" : 0 , "name" : "爪击(冰火)" , "note" : "" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 6 } ,
{ "id" : 453 , "animationId" : -1 , "damage" : { "critical" : true , "elementId" : 14 , "formula" : "1+ (a.atk +a.mat/3+a.agi/200 - b.def*6/5-b.mdf/2 )*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)", "type" : 1 , "variance" : 20 } , "description" : "暗属性附魔普通攻击" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的 攻击!", "message2" : "" , "mpCost" : 0 , "name" : "爪击(毒)" , "note" : "" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 8 } ,
{ "id" : 445 , "animationId" : -1 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "1+ 1/2*(a.atk *5/2+a.agi/200 - b.def*4/5 )*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)", "type" : 1 , "variance" : 20 } , "description" : "" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 76 , "message1" : "的 利爪 攻击!", "message2" : "" , "mpCost" : 0 , "name" : "爪击" , "note" : "1 号技能会在选择“攻击”指令时使用。" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 9 } ,
{ "id" : 446 , "animationId" : -1 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "1+ 1/2*(a.atk*5/2 +a.mat/2+a.agi/200 - b.def-b.mdf/4 )*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)", "type" : 1 , "variance" : 20 } , "description" : "魔剑士的普通攻击" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的 利爪 攻击!", "message2" : "" , "mpCost" : 0 , "name" : "爪击(魔)" , "note" : "" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 5 } ,
{ "id" : 447 , "animationId" : -1 , "damage" : { "critical" : true , "elementId" : 5 , "formula" : "1+ 1/2*(a.atk*5/2 +a.mat/2+a.agi/200 - b.def-b.mdf/4 )*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)", "type" : 1 , "variance" : 20 } , "description" : "火属性附魔普通攻击" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 0.5 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的 利爪 攻击!", "message2" : "" , "mpCost" : 0 , "name" : "爪击(火)" , "note" : "" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 8 } ,
{ "id" : 448 , "animationId" : -1 , "damage" : { "critical" : true , "elementId" : 7 , "formula" : "1+ 1/2*(a.atk*5/2 +a.mat/2+a.agi/200 - b.def-b.mdf/4 )*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)", "type" : 1 , "variance" : 20 } , "description" : "冰属性附魔普通攻击" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的 利爪 攻击!", "message2" : "" , "mpCost" : 0 , "name" : "爪击(冰)" , "note" : "" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 8 } ,
{ "id" : 449 , "animationId" : -1 , "damage" : { "critical" : true , "elementId" : 6 , "formula" : "1+ 1/2*(a.atk*5/2 +a.mat/2+a.agi/200 - b.def-b.mdf/4 )*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)", "type" : 1 , "variance" : 20 } , "description" : "电属性附魔普通攻击" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的 利爪 攻击!", "message2" : "" , "mpCost" : 0 , "name" : "爪击(电)" , "note" : "" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 8 } ,
{ "id" : 450 , "animationId" : -1 , "damage" : { "critical" : true , "elementId" : 3 , "formula" : "1+ 1/2*(a.atk*5/2 +a.mat/2+a.agi/200 - b.def-b.mdf/4 )*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)", "type" : 1 , "variance" : 20 } , "description" : "火属性附魔普通攻击" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的 利爪 攻击!", "message2" : "" , "mpCost" : 0 , "name" : "爪击(风)" , "note" : "" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 8 } ,
{ "id" : 451 , "animationId" : -1 , "damage" : { "critical" : true , "elementId" : 9 , "formula" : "1+ 1/2*(a.atk*5/2 +a.mat/2+a.agi/200 - b.def-b.mdf/4 )*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)", "type" : 1 , "variance" : 20 } , "description" : "暗属性附魔普通攻击" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的 利爪 攻击!", "message2" : "" , "mpCost" : 0 , "name" : "爪击(暗)" , "note" : "" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 8 } ,
{ "id" : 452 , "animationId" : 177 , "damage" : { "critical" : true , "elementId" : 16 , "formula" : "1+ 1/2*(a.atk*5/2 +a.mat/2+a.agi/200 - b.def-b.mdf/4 )*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)", "type" : 1 , "variance" : 20 } , "description" : "火属性附魔普通攻击" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的 利爪 攻击!", "message2" : "" , "mpCost" : 0 , "name" : "爪击(冰火)" , "note" : "" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 6 } ,
{ "id" : 453 , "animationId" : -1 , "damage" : { "critical" : true , "elementId" : 14 , "formula" : "1+ 1/2*(a.atk*5/2 +a.mat/2+a.agi/200 - b.def-b.mdf/4 )*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)", "type" : 1 , "variance" : 20 } , "description" : "暗属性附魔普通攻击" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的 利爪 攻击!", "message2" : "" , "mpCost" : 0 , "name" : "爪击(毒)" , "note" : "" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 8 } ,
{ "id" : 454 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 455 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 456 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,