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@ -27,14 +27,14 @@ null,
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{"id":25,"atypeId":1,"description":"掺杂圣银锻造的轻甲,抵御魔法的能力不错","etypeId":4,"traits":[{"code":22,"dataId":1,"value":0.01},{"code":22,"dataId":4,"value":0.05}],"iconIndex":473,"name":"圣银甲","note":"<Not Independent Item>\n<Menu Category: 防具>","params":[0,0,0,32,0,60,0,0],"price":800},
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{"id":26,"atypeId":1,"description":"铭刻符文的靴子,轻便而且抵御魔法能力不错","etypeId":5,"traits":[{"code":22,"dataId":1,"value":0.04},{"code":22,"dataId":4,"value":0.02}],"iconIndex":477,"name":"魔纹轻靴","note":"<Not Independent Item>\n<Menu Category: 防具>","params":[0,0,0,7,0,12,8,0],"price":320},
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{"id":26,"atypeId":1,"description":"铭刻符文的靴子,轻便而且抵御魔法能力不错","etypeId":5,"traits":[{"code":22,"dataId":1,"value":0.04},{"code":22,"dataId":4,"value":0.02}],"iconIndex":477,"name":"魔纹轻靴","note":"<Not Independent Item>\n<Menu Category: 防具>","params":[0,0,0,7,0,12,8,0],"price":320},
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{"id":27,"atypeId":1,"description":"猎魔人常用来保护惯用手的护腕,\n不能和爪类武器同时装备","etypeId":7,"traits":[{"code":22,"dataId":0,"value":0.03}],"iconIndex":143,"name":"猎手护腕","note":"<Not Independent Item>\n<Menu Category: 饰品>\n<Passive State: 265>\n\n<Custom Equip Requirement Condition>\n if (user.isStateAffected(270) ) {\n condition = false;\n } else {\n condition = true;\n }\n </Custom Equip Requirement Condition>","params":[0,0,5,7,0,5,0,0],"price":200},
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{"id":27,"atypeId":1,"description":"猎魔人常用来保护惯用手的护腕,\n不能和爪类武器同时装备","etypeId":7,"traits":[{"code":22,"dataId":0,"value":0.03}],"iconIndex":143,"name":"猎手护腕","note":"<Not Independent Item>\n<Menu Category: 饰品>\n<Passive State: 265>\n\n<Custom Equip Requirement Condition>\n if (user.isStateAffected(270) ) {\n condition = false;\n } else {\n condition = true;\n }\n </Custom Equip Requirement Condition>","params":[0,0,5,7,0,5,0,0],"price":200},
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{"id":28,"atypeId":5,"description":"提升魔力恢复和魔力容量的项链","etypeId":6,"traits":[{"code":22,"dataId":8,"value":0.01}],"iconIndex":146,"name":"蕴魔项链","note":"<Not Independent Item>\n<Menu Category: 饰品>\n<Text Color: 3>\n<ZzyGIT TextColor: #00FF7F>\n<ZzySCF Color: #00FF7F","params":[0,20,0,0,20,8,0,0],"price":600},
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{"id":28,"atypeId":5,"description":"提升魔力恢复和魔力容量的项链","etypeId":6,"traits":[{"code":22,"dataId":8,"value":0.01}],"iconIndex":146,"name":"蕴魔项链","note":"<Not Independent Item>\n<Menu Category: 饰品>\n<Text Color: 3>\n<ZzyGIT TextColor: #00FF7F>\n<ZzySCF Color: #00FF7F","params":[0,20,0,0,12,8,0,0],"price":600},
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{"id":29,"atypeId":5,"description":"降低心控影响的制式魔法头饰","etypeId":3,"traits":[{"code":13,"dataId":62,"value":0.9},{"code":13,"dataId":90,"value":0.9},{"code":13,"dataId":93,"value":0.9}],"iconIndex":147,"name":"清心头饰","note":"<Not Independent Item>\n<Menu Category: 饰品>\n<Text Color: 3>\n<ZzyGIT TextColor: #00FF7F>\n<ZzySCF Color: #00FF7F","params":[0,20,0,0,20,8,0,0],"price":500},
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{"id":29,"atypeId":5,"description":"降低心控影响的制式魔法头饰","etypeId":3,"traits":[{"code":13,"dataId":62,"value":0.9},{"code":13,"dataId":90,"value":0.9},{"code":13,"dataId":93,"value":0.9}],"iconIndex":147,"name":"清心头饰","note":"<Not Independent Item>\n<Menu Category: 饰品>\n<Text Color: 3>\n<ZzyGIT TextColor: #00FF7F>\n<ZzySCF Color: #00FF7F>","params":[0,20,0,0,15,8,0,0],"price":500},
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{"id":30,"atypeId":1,"description":"巴文特猎人的精良皮甲,需要等级不低于5级才可穿戴,\n可以一定程度抵御弱点攻击(暴击抵抗+10%)","etypeId":4,"traits":[{"code":22,"dataId":1,"value":0.05},{"code":22,"dataId":3,"value":0.1}],"iconIndex":472,"name":"精良的 猎人皮甲","note":"<Not Independent Item>\n<Menu Category: 防具>\n\n<Text Color: 3>\n<ZzyGIT TextColor: #00FF7F>\n<ZzySCF Color: #00FF7F>\n\n <Equip Requirement>\n param >= 5\n </Equip Requirement>","params":[200,0,0,35,0,60,5,0],"price":1000},
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{"id":30,"atypeId":1,"description":"巴文特猎人的精良皮甲,需要等级不低于5级才可穿戴,\n可以一定程度抵御弱点攻击(暴击抵抗+10%)","etypeId":4,"traits":[{"code":22,"dataId":1,"value":0.05},{"code":22,"dataId":3,"value":0.1}],"iconIndex":472,"name":"精良的 猎人皮甲","note":"<Not Independent Item>\n<Menu Category: 防具>\n\n<Text Color: 3>\n<ZzyGIT TextColor: #00FF7F>\n<ZzySCF Color: #00FF7F>\n\n <Equip Requirement>\n param >= 5\n </Equip Requirement>","params":[200,0,0,35,0,60,5,0],"price":1000},
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{"id":31,"atypeId":1,"description":"","etypeId":4,"traits":[{"code":22,"dataId":1,"value":0}],"iconIndex":137,"name":"给诺兰测试用的护甲","note":"<Passive State: 14>\n\n<Not Independent Item>\n<Menu Category: 防具>","params":[0,0,0,100,0,0,0,0],"price":0},
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{"id":31,"atypeId":1,"description":"","etypeId":4,"traits":[{"code":22,"dataId":1,"value":0}],"iconIndex":137,"name":"给诺兰测试用的护甲","note":"<Passive State: 14>\n\n<Not Independent Item>\n<Menu Category: 防具>","params":[0,0,0,100,0,0,0,0],"price":0},
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{"id":32,"atypeId":1,"description":"海妖制式轻甲,略显陈旧","etypeId":4,"traits":[{"code":22,"dataId":1,"value":0.02}],"iconIndex":473,"name":"海妖制式轻甲","note":"<Not Independent Item>\n<Menu Category: 防具>","params":[0,0,0,28,0,50,0,0],"price":800},
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{"id":32,"atypeId":1,"description":"海妖制式轻甲,略显陈旧","etypeId":4,"traits":[{"code":22,"dataId":1,"value":0.02}],"iconIndex":473,"name":"海妖制式轻甲","note":"<Not Independent Item>\n<Menu Category: 防具>","params":[0,0,0,28,0,50,0,0],"price":800},
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{"id":33,"atypeId":1,"description":"蕴含风之力的帽子,增加闪避能力\n(回避+10%,魔法回避+10%, 暴击回避+10%)","etypeId":3,"traits":[{"code":22,"dataId":1,"value":0.1},{"code":22,"dataId":4,"value":0.1},{"code":22,"dataId":3,"value":0.1}],"iconIndex":130,"name":"风之帽","note":"<Not Independent Item>\n<Menu Category: 防具>\n<Text Color: 17>\n<ZzyGIT TextColor: #FFFF00>\n<ZzySCF Color: #FFFF00>\n\n<Synthesis Ingredients>\n item 103: 1\n item 98: 1\n item 104: 1\n</Synthesis Ingredients>","params":[0,0,0,12,22,18,2,0],"price":700},
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{"id":33,"atypeId":1,"description":"蕴含风之力的帽子,增加闪避能力\n(回避+10%,魔法回避+10%, 暴击回避+10%)","etypeId":3,"traits":[{"code":22,"dataId":1,"value":0.1},{"code":22,"dataId":4,"value":0.1},{"code":22,"dataId":3,"value":0.1}],"iconIndex":130,"name":"风之帽","note":"<Not Independent Item>\n<Menu Category: 防具>\n<Text Color: 17>\n<ZzyGIT TextColor: #FFFF00>\n<ZzySCF Color: #FFFF00>\n\n<Synthesis Ingredients>\n item 103: 1\n item 98: 1\n item 97: 1\n</Synthesis Ingredients>","params":[0,0,0,12,22,18,2,0],"price":700},
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{"id":34,"atypeId":1,"description":"\\c[18]<精准:150>\\c[0]蕴藏风之力的戒指\n提升使用者敏捷并增加10%命中率;","etypeId":7,"traits":[{"code":22,"dataId":0,"value":0.1}],"iconIndex":145,"name":"风灵魔戒","note":"<Not Independent Item>\n<Menu Category: 防具>\n<Text Color: 17>\n<ZzyGIT TextColor: #FFFF00>\n<ZzySCF Color: #FFFF00>\n\n<ZzyYEC Eq Start>\nuser._precise = user._precise || 0;\nuser._precise += 150;\nuser._precise = Math.max(0, user._precise);\nuser._precise = Math.min(1000, user._precise);\n<ZzyYEC Eq End>\n\n<ZzyYEC UnEq Start>\nuser._precise = user._precise || 0;\nuser._precise -= 150;\nuser._precise = Math.max(0, user._precise);\nuser._precise = Math.min(1000, user._precise);\n<ZzyYEC UnEq End>\n\n<Synthesis Ingredients>\n item 103: 2\n item 102: 1\n item 100: 1\n</Synthesis Ingredients>","params":[0,50,0,8,15,8,12,0],"price":1200},
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{"id":34,"atypeId":1,"description":"\\c[18]<精准:50>\\c[0]蕴藏风之力的戒指\n提升使用者敏捷并增加10%命中率;","etypeId":7,"traits":[{"code":22,"dataId":0,"value":0.1}],"iconIndex":145,"name":"风灵魔戒","note":"<Not Independent Item>\n<Menu Category: 饰品>\n<Text Color: 17>\n<ZzyGIT TextColor: #FFFF00>\n<ZzySCF Color: #FFFF00>\n\n<ZzyYEC Eq Start>\nuser._precise = user._precise || 0;\nuser._precise += 50;\nuser._precise = Math.max(0, user._precise);\nuser._precise = Math.min(1000, user._precise);\n<ZzyYEC Eq End>\n\n<ZzyYEC UnEq Start>\nuser._precise = user._precise || 0;\nuser._precise -= 50;\nuser._precise = Math.max(0, user._precise);\nuser._precise = Math.min(1000, user._precise);\n<ZzyYEC UnEq End>\n\n<Synthesis Ingredients>\n item 103: 2\n item 104: 1\n item 101: 1\n</Synthesis Ingredients>","params":[0,50,0,8,15,8,12,0],"price":1200},
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{"id":35,"atypeId":1,"description":"蕴含风之力的靴子\n每回合读条增加8%","etypeId":5,"traits":[{"code":22,"dataId":1,"value":0.02},{"code":22,"dataId":4,"value":0.02},{"code":22,"dataId":3,"value":0.02}],"iconIndex":141,"name":"风之靴","note":"<Not Independent Item>\n<Menu Category: 防具>\n<Text Color: 17>\n<ZzyGIT TextColor: #FFFF00>\n<ZzySCF Color: #FFFF00>\n<ATB Turn: +8%>\n\n<Synthesis Ingredients>\n item 103: 1\n item 98: 1\n item 104: 1\n</Synthesis Ingredients>","params":[0,0,0,15,0,18,10,0],"price":700},
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{"id":35,"atypeId":1,"description":"蕴含风之力的靴子\n每回合读条增加8%","etypeId":5,"traits":[{"code":22,"dataId":1,"value":0.02},{"code":22,"dataId":4,"value":0.02},{"code":22,"dataId":3,"value":0.02}],"iconIndex":141,"name":"风之靴","note":"<Not Independent Item>\n<Menu Category: 防具>\n<Text Color: 17>\n<ZzyGIT TextColor: #FFFF00>\n<ZzySCF Color: #FFFF00>\n<ATB Turn: +8%>\n\n<Synthesis Ingredients>\n item 103: 1\n item 98: 1\n item 97: 1\n</Synthesis Ingredients>","params":[0,0,0,15,0,18,10,0],"price":700},
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{"id":36,"atypeId":0,"description":"","etypeId":2,"traits":[{"code":22,"dataId":1,"value":0}],"iconIndex":0,"name":"","note":"","params":[0,0,0,0,0,0,0,0],"price":0},
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{"id":36,"atypeId":0,"description":"","etypeId":2,"traits":[{"code":22,"dataId":1,"value":0}],"iconIndex":0,"name":"","note":"","params":[0,0,0,0,0,0,0,0],"price":0},
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{"id":37,"atypeId":0,"description":"","etypeId":2,"traits":[{"code":22,"dataId":1,"value":0}],"iconIndex":0,"name":"天赋石","note":"","params":[0,0,0,0,0,0,0,0],"price":0},
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{"id":37,"atypeId":0,"description":"","etypeId":2,"traits":[{"code":22,"dataId":1,"value":0}],"iconIndex":0,"name":"天赋石","note":"","params":[0,0,0,0,0,0,0,0],"price":0},
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{"id":38,"atypeId":11,"description":"\\c[17]<专业爆破>\\c[0]全队爆炸物威力增加50%\n\\c[17]<皮实耐炸>\\c[0]提升郝仁\\c[17]133+34×角色等级\\c[0]点\\c[18]HP上限\\c[0]","etypeId":8,"traits":[{"code":22,"dataId":1,"value":0}],"iconIndex":64,"name":"爆破鬼才","note":"<Not Independent Item>\n<Menu Category: 天赋石>\n<Text Color: 17>\n<ZzyGIT TextColor: #FFFF00>\n\n<Custom Equip Requirement Condition>\n if (user.actorId() == 1) {\n condition = true;\n } else {\n condition = false;\n }\n</Custom Equip Requirement Condition>\n\n<Custom Parameters>\n maxhp = user.level*34 + 133;\n</Custom Parameters>\n\n<ZzyYEC Eq Start>\n$gameVariables.setValue(20, 1);\n<ZzyYEC Eq End>\n\n<ZzyYEC UnEq Start>\n$gameVariables.setValue(20, 0);\n<ZzyYEC UnEq End>","params":[0,0,0,0,0,0,0,0],"price":0},
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{"id":38,"atypeId":11,"description":"\\c[17]<专业爆破>\\c[0]全队爆炸物威力增加50%\n\\c[17]<皮实耐炸>\\c[0]提升郝仁\\c[17]133+34×角色等级\\c[0]点\\c[18]HP上限\\c[0]","etypeId":8,"traits":[{"code":22,"dataId":1,"value":0}],"iconIndex":64,"name":"爆破鬼才","note":"<Not Independent Item>\n<Menu Category: 天赋石>\n<Text Color: 17>\n<ZzyGIT TextColor: #FFFF00>\n\n<Custom Equip Requirement Condition>\n if (user.actorId() == 1) {\n condition = true;\n } else {\n condition = false;\n }\n</Custom Equip Requirement Condition>\n\n<Custom Parameters>\n maxhp = user.level*34 + 133;\n</Custom Parameters>\n\n<ZzyYEC Eq Start>\n$gameVariables.setValue(20, 1);\n<ZzyYEC Eq End>\n\n<ZzyYEC UnEq Start>\n$gameVariables.setValue(20, 0);\n<ZzyYEC UnEq End>","params":[0,0,0,0,0,0,0,0],"price":0},
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@ -49,37 +49,37 @@ null,
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{"id":47,"atypeId":11,"description":"【宅系防御】 白火使用防御技能时会恢复10%最大HP\n【死宅摸鱼】 白火在觉得战斗没有意义的时候会在安全位置摸鱼,恢复状态(主动技能)","etypeId":8,"traits":[{"code":43,"dataId":339,"value":1}],"iconIndex":260,"name":"宅系少女","note":"<Not Independent Item>\n<Menu Category: 天赋石>\n<Text Color: 17>\n<ZzyGIT TextColor: #FFFF00>\n<Passive State: 6>\n\n<Custom Equip Requirement Condition>\n if (user.actorId() == 11) {\n condition = true;\n } else {\n condition = false;\n }\n</Custom Equip Requirement Condition>","params":[0,0,0,0,0,0,0,0],"price":0},
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{"id":47,"atypeId":11,"description":"【宅系防御】 白火使用防御技能时会恢复10%最大HP\n【死宅摸鱼】 白火在觉得战斗没有意义的时候会在安全位置摸鱼,恢复状态(主动技能)","etypeId":8,"traits":[{"code":43,"dataId":339,"value":1}],"iconIndex":260,"name":"宅系少女","note":"<Not Independent Item>\n<Menu Category: 天赋石>\n<Text Color: 17>\n<ZzyGIT TextColor: #FFFF00>\n<Passive State: 6>\n\n<Custom Equip Requirement Condition>\n if (user.actorId() == 11) {\n condition = true;\n } else {\n condition = false;\n }\n</Custom Equip Requirement Condition>","params":[0,0,0,0,0,0,0,0],"price":0},
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{"id":48,"atypeId":11,"description":"诺兰机体的核心模块,保证她能够有效利用队友的治疗法术\n不安装这一模块她会撤出战斗","etypeId":8,"traits":[{"code":22,"dataId":1,"value":0}],"iconIndex":165,"name":"稳流护盾模块","note":"<Not Independent Item>\n<Menu Category: 天赋石>\n<Text Color: 17>\n<ZzyGIT TextColor: #FFFF00>\n<Passive State: 14>\n\n<Custom Equip Requirement Condition>\n if (user.actorId() == 10) {\n condition = true;\n } else {\n condition = false;\n }\n</Custom Equip Requirement Condition>","params":[0,0,0,0,0,0,0,0],"price":0},
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{"id":48,"atypeId":11,"description":"诺兰机体的核心模块,保证她能够有效利用队友的治疗法术\n不安装这一模块她会撤出战斗","etypeId":8,"traits":[{"code":22,"dataId":1,"value":0}],"iconIndex":165,"name":"稳流护盾模块","note":"<Not Independent Item>\n<Menu Category: 天赋石>\n<Text Color: 17>\n<ZzyGIT TextColor: #FFFF00>\n<Passive State: 14>\n\n<Custom Equip Requirement Condition>\n if (user.actorId() == 10) {\n condition = true;\n } else {\n condition = false;\n }\n</Custom Equip Requirement Condition>","params":[0,0,0,0,0,0,0,0],"price":0},
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{"id":49,"atypeId":11,"description":"释放技能下回合后获得25%的行动读条,\n累计触发2次后冷却2回合","etypeId":8,"traits":[],"iconIndex":69,"name":"风之曼舞","note":"<Not Independent Item>\n<Menu Category: 天赋石>\n<Text Color: 17>\n<ZzyGIT TextColor: #FFFF00>\n<Passive State: 301>\n\n<Synthesis Ingredients>\n item 103: 4\n item 102: 2\n</Synthesis Ingredients>","params":[0,0,0,0,0,0,0,0],"price":0},
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{"id":49,"atypeId":11,"description":"释放技能下回合后获得25%的行动读条,\n累计触发2次后冷却2回合","etypeId":8,"traits":[],"iconIndex":69,"name":"风之曼舞","note":"<Not Independent Item>\n<Menu Category: 天赋石>\n<Text Color: 17>\n<ZzyGIT TextColor: #FFFF00>\n<Passive State: 301>\n\n<Synthesis Ingredients>\n item 103: 4\n item 102: 2\n</Synthesis Ingredients>","params":[0,0,0,0,0,0,0,0],"price":0},
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{"id":50,"atypeId":11,"description":"+50 幸运\n每5点幸运值增加1%额外金币获取率","etypeId":8,"traits":[],"iconIndex":39,"name":"真实幸运","note":"<Not Independent Item>\n<Menu Category: 天赋石>\n<Text Color: 17>\n<ZzyGIT TextColor: #FFFF00>\n\n<ZzyYEC GoldPer: user.luk/5>","params":[0,0,0,0,0,0,0,20],"price":0},
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{"id":50,"atypeId":0,"description":"","etypeId":2,"traits":[{"code":22,"dataId":1,"value":0}],"iconIndex":0,"name":"","note":"","params":[0,0,0,0,0,0,0,0],"price":0},
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{"id":51,"atypeId":11,"description":"【沐龙血者】 受到\\c[18]物理伤害\\c[0]和\\c[27]魔法伤害\\[0]减少40%\n【肩胛叶痕】 受到攻击时有5%概率不触发上述免伤,并\\c[18]\\it[46]\\c[0]","etypeId":8,"traits":[],"iconIndex":613,"name":"齐格弗里德的叶痕","note":"<Not Independent Item>\n<Menu Category: 天赋石>\n<Text Color: 18>\n<ZzyGIT TextColor: #FF0000>\n<Passive State: 303>","params":[0,0,0,30,0,30,0,0],"price":0},
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{"id":51,"atypeId":11,"description":"【沐龙血者】 受到\\c[18]物理伤害\\c[0]和\\c[27]魔法伤害\\[0]减少40%\n【肩胛叶痕】 受到攻击时有5%概率不触发上述免伤,并\\c[18]\\it[46]\\c[0]","etypeId":8,"traits":[],"iconIndex":613,"name":"齐格弗里德的叶痕","note":"<Not Independent Item>\n<Menu Category: 天赋石>\n<Text Color: 18>\n<ZzyGIT TextColor: #FF0000>\n<Passive State: 303>","params":[0,0,0,30,0,30,0,0],"price":0},
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{"id":52,"atypeId":11,"description":"+ 30魔法防御 +2% HP自动恢复\n被施加\\it[62]\\it[63]\\it[90]\\it[93]的几率减少50%","etypeId":8,"traits":[{"code":13,"dataId":62,"value":0.5},{"code":13,"dataId":63,"value":0.5},{"code":13,"dataId":90,"value":0.5},{"code":13,"dataId":93,"value":0.5},{"code":22,"dataId":7,"value":0.02}],"iconIndex":77,"name":"忤逆者的祝福","note":"<Not Independent Item>\n<Menu Category: 天赋石>\n<Text Color: 9>\n<ZzyGIT TextColor: #1E90FF>","params":[0,0,0,0,0,0,0,0],"price":0},
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{"id":52,"atypeId":11,"description":"\\c[9]“人类必将永存,纵使忤逆神明”\\c[0] + 30魔法防御 +2% HP自动恢复\n被施加\\it[62]、\\it[63]、\\it[90]、\\it[93]的几率减少50%","etypeId":8,"traits":[{"code":13,"dataId":62,"value":0.5},{"code":13,"dataId":63,"value":0.5},{"code":13,"dataId":90,"value":0.5},{"code":13,"dataId":93,"value":0.5},{"code":22,"dataId":7,"value":0.02}],"iconIndex":77,"name":"忤逆者的祝福","note":"<Not Independent Item>\n<Menu Category: 天赋石>\n<Text Color: 9>\n<ZzyGIT TextColor: #1E90FF>","params":[0,0,0,0,0,0,0,0],"price":0},
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{"id":53,"atypeId":11,"description":"技能MP消耗减少15%,释放魔法时获得额外30%命中率","etypeId":8,"traits":[{"code":23,"dataId":4,"value":0.85}],"iconIndex":189,"name":"拉文凯斯的探索","note":"<Not Independent Item>\n<Menu Category: 天赋石>\n<Text Color: 9>\n<ZzyGIT TextColor: #1E90FF>\n<Passive State: 304>","params":[0,0,0,0,0,0,0,0],"price":0},
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{"id":53,"atypeId":11,"description":"技能MP消耗减少15%,释放魔法时获得额外30%命中率\n\\c[9]“如果我没能回来,那么E=1.66”\\c[0]","etypeId":8,"traits":[{"code":23,"dataId":4,"value":0.85}],"iconIndex":189,"name":"拉文凯斯的探索","note":"<Not Independent Item>\n<Menu Category: 天赋石>\n<Text Color: 9>\n<ZzyGIT TextColor: #1E90FF>\n<Passive State: 304>","params":[0,0,0,0,0,0,0,0],"price":0},
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{"id":54,"atypeId":11,"description":"+20 物理攻击,+20 魔法攻击\n魔法攻击命中后,为血量最低的两个队友提供伤害值1/8的护盾","etypeId":8,"traits":[],"iconIndex":221,"name":"莱特的信条","note":"<Not Independent Item>\n<Menu Category: 天赋石>\n<Text Color: 17>\n<ZzyGIT TextColor: #FFFF00>\n<Passive State: 306>","params":[0,0,20,0,20,0,0,0],"price":0},
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{"id":54,"atypeId":11,"description":"+20 物理攻击,+20 魔法攻击\n魔法攻击命中后,为血量最低的两个队友提供伤害值1/8的护盾","etypeId":8,"traits":[],"iconIndex":221,"name":"莱特的信条","note":"<Not Independent Item>\n<Menu Category: 天赋石>\n<Text Color: 17>\n<ZzyGIT TextColor: #FFFF00>\n<Passive State: 306>","params":[0,0,20,0,20,0,0,0],"price":0},
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{"id":55,"atypeId":11,"description":"【高速】 每回合增加10%敏捷,可叠加三层,解除后冷却2回合才能重新叠加\n【冲撞】 实时敏捷 > 基础敏捷×1.6 时,随机冲撞攻击敌人,解除本天赋加速","etypeId":8,"traits":[{"code":22,"dataId":1,"value":0}],"iconIndex":46,"name":"阿莫恩的无畏","note":"<Not Independent Item>\n<Menu Category: 天赋石>\n<Text Color: 27>\n<ZzyGIT TextColor: #FF00FF>\n<Passive State: 310>","params":[0,0,0,0,0,0,0,0],"price":0},
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{"id":55,"atypeId":11,"description":"【高速】 每回合增加10%敏捷,可叠加三层,解除后冷却2回合才能重新叠加\n【冲撞】 实时敏捷 > 基础敏捷×1.6 时,随机冲撞攻击敌人,解除本天赋加速","etypeId":8,"traits":[{"code":22,"dataId":1,"value":0}],"iconIndex":46,"name":"阿莫恩的无畏","note":"<Not Independent Item>\n<Menu Category: 天赋石>\n<Text Color: 27>\n<ZzyGIT TextColor: #FF00FF>\n<Passive State: 310>","params":[0,0,0,0,0,0,0,0],"price":0},
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{"id":56,"atypeId":11,"description":"主动释放,将自身时停,无法行动但无敌,冷却20回合\n\\c[9]”时光啊,请你停一停,因你如此瑰丽“\\c[0]","etypeId":8,"traits":[{"code":43,"dataId":363,"value":1}],"iconIndex":220,"name":"浮士德的叹息","note":"<Not Independent Item>\n<Menu Category: 天赋石>\n<Text Color: 18>\n<ZzyGIT TextColor: #FF0000>","params":[0,0,0,0,40,0,0,0],"price":0},
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{"id":56,"atypeId":11,"description":"主动释放,将自身时停,无法行动但无敌,冷却20回合\n\\c[9]”时光啊,请你停一停,因你如此瑰丽“\\c[0]","etypeId":8,"traits":[{"code":43,"dataId":363,"value":1}],"iconIndex":220,"name":"浮士德的叹息","note":"<Not Independent Item>\n<Menu Category: 天赋石>\n<Text Color: 18>\n<ZzyGIT TextColor: #FF0000>","params":[0,0,0,0,40,0,0,0],"price":0},
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{"id":57,"atypeId":11,"description":"受到致死伤害时免疫此次伤害,并无敌一回合,冷却30回合\n\\c[9]“这个疲惫的灵魂终于可以休息了”\\c[0]","etypeId":8,"traits":[{"code":22,"dataId":1,"value":0}],"iconIndex":427,"name":"希尔妲的执念","note":"<Not Independent Item>\n<Menu Category: 天赋石>\n<Text Color: 18>\n<ZzyGIT TextColor: #FF0000>\n<Passive State: 264>\n\n<Custom Equip Requirement Condition>\n if (user.actorId() == 3) {\n condition = false;\n } else {\n condition = ture;\n }\n</Custom Equip Requirement Condition>","params":[0,0,0,0,0,0,0,0],"price":0},
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{"id":57,"atypeId":11,"description":"受到致死伤害时免疫此次伤害,并无敌一回合,冷却30回合\n\\c[9]“这个疲惫的灵魂终于可以休息了”\\c[0]","etypeId":8,"traits":[{"code":22,"dataId":1,"value":0}],"iconIndex":427,"name":"希尔妲的执念","note":"<Not Independent Item>\n<Menu Category: 天赋石>\n<Text Color: 18>\n<ZzyGIT TextColor: #FF0000>\n<Passive State: 264>\n\n<Custom Equip Requirement Condition>\n if (user.actorId() == 3) {\n condition = false;\n } else {\n condition = ture;\n }\n</Custom Equip Requirement Condition>","params":[0,0,0,0,0,0,0,0],"price":0},
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{"id":58,"atypeId":11,"description":"受到所有伤害(包括真实伤害)时,消耗MP抵挡伤害的20%\n每1点MP抵挡8点伤害,但这一效果在MP小于100点时不生效","etypeId":8,"traits":[{"code":22,"dataId":1,"value":0}],"iconIndex":165,"name":"魔力屏障","note":"<Not Independent Item>\n<Menu Category: 天赋石>\n<Text Color: 27>\n<ZzyGIT TextColor: #FF00FF>\n<Passive State: 311>\n\n<Custom Equip Requirement Condition>\n if (user.actorId() == 10) {\n condition = false;\n } else {\n condition = ture;\n }\n</Custom Equip Requirement Condition>","params":[0,100,0,0,0,0,0,0],"price":0},
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{"id":58,"atypeId":11,"description":"受到所有伤害(包括真实伤害)时,消耗MP抵挡伤害的20%\n每1点MP抵挡8点伤害,但这一效果在MP小于100点时不生效","etypeId":8,"traits":[{"code":22,"dataId":1,"value":0}],"iconIndex":165,"name":"魔力屏障","note":"<Not Independent Item>\n<Menu Category: 天赋石>\n<Text Color: 27>\n<ZzyGIT TextColor: #FF00FF>\n<Passive State: 311>\n\n<Custom Equip Requirement Condition>\n if (user.actorId() == 10) {\n condition = false;\n } else {\n condition = ture;\n }\n</Custom Equip Requirement Condition>","params":[0,100,0,0,0,0,0,0],"price":0},
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{"id":59,"atypeId":11,"description":"+20 TP上限,根据当前等级和TP量提升普通攻击伤害,TP 大于\n60点时,根据TP和魔法攻击每回合获得护盾,但受伤会损失TP","etypeId":8,"traits":[{"code":22,"dataId":1,"value":0}],"iconIndex":400,"name":"狂热旌旗","note":"<Not Independent Item>\n<Menu Category: 天赋石>\n<Text Color: 18>\n<ZzyGIT TextColor: #FF0000>\n<Passive State: 312>\n<ZzyYEC ExMTp: 20>\n\n<Custom Equip Requirement Condition>\n if (user.isStateAffected(313) ||\n user.isStateAffected(314) ) {\n condition = false;\n } else {\n condition = ture;\n }\n</Custom Equip Requirement Condition>","params":[0,0,0,0,0,0,0,0],"price":0},
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{"id":59,"atypeId":11,"description":"+20 TP上限,根据当前等级和TP量提升普通攻击伤害,TP 大于\n60点时,根据TP和魔法攻击每回合获得护盾,但受伤会损失TP","etypeId":8,"traits":[{"code":22,"dataId":1,"value":0}],"iconIndex":400,"name":"狂热旌旗","note":"<Not Independent Item>\n<Menu Category: 天赋石>\n<Text Color: 18>\n<ZzyGIT TextColor: #FF0000>\n<Passive State: 312>\n<ZzyYEC ExMTp: 20>\n\n<Custom Equip Requirement Condition>\n if (user.isStateAffected(313) ||\n user.isStateAffected(314) ) {\n condition = false;\n } else {\n condition = ture;\n }\n</Custom Equip Requirement Condition>","params":[0,0,0,0,0,0,0,0],"price":0},
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{"id":60,"atypeId":11,"description":"+20 敏捷\n每20点\\c[3]敏捷\\c[0]提升1%\\c[17]闪避率\\c[0]和\\c[17]魔法闪避率\\c[0]","etypeId":8,"traits":[],"iconIndex":291,"name":"真实敏捷","note":"<Not Independent Item>\n<Menu Category: 天赋石>\n<Text Color: 17>\n<ZzyGIT TextColor: #FFFF00>\n\n<SF_CustomBlessBasic eva>\nreturn Math.floor(actor.agi/20)/100;\n</SF_CustomBlessBasic eva>\n\n<SF_CustomBlessBasic mev>\nreturn Math.floor(actor.agi/20)/100;\n</SF_CustomBlessBasic mev>","params":[0,0,0,0,0,0,20,0],"price":0},
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{"id":60,"atypeId":11,"description":"+20 敏捷\n每20点\\c[3]敏捷\\c[0]提升1%\\c[17]闪避率\\c[0]和\\c[17]魔法闪避率\\c[0]","etypeId":8,"traits":[],"iconIndex":291,"name":"真实敏捷","note":"<Not Independent Item>\n<Menu Category: 天赋石>\n<Text Color: 17>\n<ZzyGIT TextColor: #FFFF00>\n\n<SF_CustomBlessBasic eva>\nreturn Math.min(0.4, Math.floor(actor.agi/10)/100);\n</SF_CustomBlessBasic eva>\n\n<SF_CustomBlessBasic mev>\nreturn Math.min(0.4, Math.floor(actor.agi/10)/100);\n</SF_CustomBlessBasic mev>","params":[0,0,0,0,0,0,20,0],"price":0},
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{"id":61,"atypeId":11,"description":"普通攻击伤害增加,增加量为目标当前生命8%,受敌方防御和自身穿透\n以及相关系数影响,这一伤害增加效果会被\\c[17]\\it[213]\\c[0]抵消","etypeId":8,"traits":[{"code":22,"dataId":1,"value":0}],"iconIndex":423,"name":"破灭余晖","note":"<Not Independent Item>\n<Menu Category: 天赋石>\n<Text Color: 27>\n<ZzyGIT TextColor: #FF00FF>\n<Passive State: 327>","params":[0,0,0,0,0,0,0,0],"price":0},
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{"id":61,"atypeId":11,"description":"普通攻击伤害增加,增加量为目标当前生命8%,受敌方防御和自身穿透\n以及相关系数影响,这一伤害增加效果会被\\c[17]\\it[213]\\c[0]抵消","etypeId":8,"traits":[{"code":22,"dataId":1,"value":0}],"iconIndex":423,"name":"破灭余晖","note":"<Not Independent Item>\n<Menu Category: 天赋石>\n<Text Color: 27>\n<ZzyGIT TextColor: #FF00FF>\n<Passive State: 327>","params":[0,0,0,0,0,0,0,0],"price":0},
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{"id":62,"atypeId":11,"description":"槐诗灵魂武装的仿制品,+20TP上限\n每4点TP增加1%暴击率, 与\\c[27]\\ia[59]\\c[0]不兼容","etypeId":8,"traits":[],"iconIndex":706,"name":"愤怒之斧","note":"<Not Independent Item>\n<Menu Category: 天赋石>\n<Text Color: 17>\n<ZzyGIT TextColor: #FFFF00>\n<Passive State: 313>\n<ZzyYEC ExMTp: 20>\n\n<SF_CustomBlessBasic cri>\nreturn Math.ceil(actor.tp/4)/100;\n</SF_CustomBlessBasic cri>\n\n<Custom Equip Requirement Condition>\n if (user.isStateAffected(312)) {\n condition = false;\n } else {\n condition = ture;\n }\n</Custom Equip Requirement Condition>","params":[0,0,0,0,0,0,0,0],"price":0},
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{"id":62,"atypeId":11,"description":"槐诗灵魂武装的仿制品,+20TP上限\n每4点TP增加1%暴击率, 与\\c[27]\\ia[59]\\c[0]不兼容","etypeId":8,"traits":[],"iconIndex":706,"name":"愤怒之斧","note":"<Not Independent Item>\n<Menu Category: 天赋石>\n<Text Color: 17>\n<ZzyGIT TextColor: #FFFF00>\n<Passive State: 313>\n<ZzyYEC ExMTp: 20>\n\n<SF_CustomBlessBasic cri>\nreturn Math.ceil(actor.tp/4)/100;\n</SF_CustomBlessBasic cri>\n\n<Custom Equip Requirement Condition>\n if (user.isStateAffected(312)) {\n condition = false;\n } else {\n condition = ture;\n }\n</Custom Equip Requirement Condition>","params":[0,0,0,0,0,0,0,0],"price":0},
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{"id":63,"atypeId":11,"description":"槐诗灵魂武装的仿制品,受伤时增加TP,每3点TP增加2点攻击力,和\n1.5%物理攻击附加\\c[18]\\it[251]\\c[0]的概率,与\\c[27]\\ia[59]\\c[0]不兼容","etypeId":8,"traits":[{"code":22,"dataId":1,"value":0}],"iconIndex":716,"name":"苦痛之锤","note":"<Not Independent Item>\n<Menu Category: 天赋石>\n<Text Color: 17>\n<ZzyGIT TextColor: #FFFF00>\n<Passive State: 314>\n\n<SF_CustomBlessBasic atk>\nreturn Math.ceil(actor.tp*2/3);\n</SF_CustomBlessBasic atk>\n\n<Custom Equip Requirement Condition>\n if (user.isStateAffected(312)) {\n condition = false;\n } else {\n condition = ture;\n }\n</Custom Equip Requirement Condition>","params":[0,0,0,0,0,0,0,0],"price":0},
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{"id":63,"atypeId":11,"description":"槐诗灵魂武装的仿制品,受伤时增加TP,每3点TP增加2点攻击力,和\n1.5%物理攻击附加\\c[18]\\it[251]\\c[0]的概率,与\\c[27]\\ia[59]\\c[0]不兼容","etypeId":8,"traits":[{"code":22,"dataId":1,"value":0}],"iconIndex":716,"name":"苦痛之锤","note":"<Not Independent Item>\n<Menu Category: 天赋石>\n<Text Color: 17>\n<ZzyGIT TextColor: #FFFF00>\n<Passive State: 314>\n\n<SF_CustomBlessBasic atk>\nreturn Math.ceil(actor.tp*2/3);\n</SF_CustomBlessBasic atk>\n\n<Custom Equip Requirement Condition>\n if (user.isStateAffected(312)) {\n condition = false;\n } else {\n condition = ture;\n }\n</Custom Equip Requirement Condition>","params":[0,0,0,0,0,0,0,0],"price":0},
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{"id":64,"atypeId":11,"description":"槐诗灵魂武装的仿制品,每次普通攻击附加10点\\c[18]\\it[102]\\c[0],\n一回攻击最多附加30点","etypeId":8,"traits":[{"code":22,"dataId":1,"value":0}],"iconIndex":724,"name":"悲悯之枪","note":"<Not Independent Item>\n<Menu Category: 天赋石>\n<Text Color: 17>\n<ZzyGIT TextColor: #FFFF00>\n<Passive State: 315>","params":[0,0,0,0,0,0,0,0],"price":0},
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{"id":64,"atypeId":11,"description":"槐诗灵魂武装的仿制品,每次普通攻击附加10点\\c[18]\\it[102]\\c[0],\n一回攻击最多附加30点","etypeId":8,"traits":[{"code":22,"dataId":1,"value":0}],"iconIndex":724,"name":"悲悯之枪","note":"<Not Independent Item>\n<Menu Category: 天赋石>\n<Text Color: 17>\n<ZzyGIT TextColor: #FFFF00>\n<Passive State: 315>","params":[0,0,0,0,0,0,0,0],"price":0},
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{"id":65,"atypeId":11,"description":"+25% \\c[18]物理吸血\\c[0] 受到高于当前生命30%的伤害时,\n下回合攻击吸血量增加50%,不可叠加","etypeId":8,"traits":[],"iconIndex":5,"name":"嗜血者的咆哮","note":"<Not Independent Item>\n<Menu Category: 天赋石>\n<Text Color: 27>\n<ZzyGIT TextColor: #FF00FF>\n<Passive State: 336>\n\n<ZzyYEC Eq Start>\nuser._absrate = user._absrate || 0;\nuser._pbsrate = user._pbsrate || 0;\nuser._mbsrate = user._mbsrate || 0;\nuser._pbsrate += 0.25;\nuser._pbsrate = Math.max(user._pbsrate, 0);\n<ZzyYEC Eq End>\n\n<ZzyYEC UnEq Start>\nuser._absrate = user._absrate || 0;\nuser._pbsrate = user._pbsrate || 0;\nuser._mbsrate = user._mbsrate || 0;\nuser._pbsrate -= 0.25;\nuser._pbsrate = Math.max(user._pbsrate, 0);\n<ZzyYEC UnEq End>","params":[800,0,20,0,0,0,0,0],"price":0},
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{"id":65,"atypeId":11,"description":"+25% \\c[18]物理吸血\\c[0] 受到高于当前生命30%的伤害时,\n下回合攻击吸血量增加50%,不可叠加","etypeId":8,"traits":[],"iconIndex":5,"name":"嗜血者的咆哮","note":"<Not Independent Item>\n<Menu Category: 天赋石>\n<Text Color: 27>\n<ZzyGIT TextColor: #FF00FF>\n<Passive State: 336>\n\n<ZzyYEC Eq Start>\nuser._absrate = user._absrate || 0;\nuser._pbsrate = user._pbsrate || 0;\nuser._mbsrate = user._mbsrate || 0;\nuser._pbsrate += 0.25;\nuser._pbsrate = Math.max(user._pbsrate, 0);\n<ZzyYEC Eq End>\n\n<ZzyYEC UnEq Start>\nuser._absrate = user._absrate || 0;\nuser._pbsrate = user._pbsrate || 0;\nuser._mbsrate = user._mbsrate || 0;\nuser._pbsrate -= 0.25;\nuser._pbsrate = Math.max(user._pbsrate, 0);\n<ZzyYEC UnEq End>","params":[800,0,20,0,0,0,0,0],"price":0},
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{"id":66,"atypeId":11,"description":"+25% \\c[27]魔法吸血\\c[0] 受到高于当前生命30%的伤害时,\n下两回合结束时恢复基于\\c[18]已损生命\\c[0]和\\c[27]魔法攻击\\c[0]的\\c[18]生命\\c[0]","etypeId":8,"traits":[],"iconIndex":10,"name":"渴血者的呢喃","note":"<Not Independent Item>\n<Menu Category: 天赋石>\n<Text Color: 27>\n<ZzyGIT TextColor: #FF00FF>\n<Passive State: 338>\n\n<ZzyYEC Eq Start>\nuser._absrate = user._absrate || 0;\nuser._pbsrate = user._pbsrate || 0;\nuser._mbsrate = user._mbsrate || 0;\nuser._mbsrate += 0.25;\nuser._mbsrate = Math.max(user._mbsrate, 0);\n<ZzyYEC Eq End>\n\n<ZzyYEC UnEq Start>\nuser._absrate = user._absrate || 0;\nuser._pbsrate = user._pbsrate || 0;\nuser._mbsrate = user._mbsrate || 0;\nuser._mbsrate -= 0.25;\nuser._mbsrate = Math.max(user._mbsrate, 0);\n<ZzyYEC UnEq End>","params":[800,0,20,0,0,0,0,0],"price":0},
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{"id":66,"atypeId":11,"description":"+25% \\c[27]魔法吸血\\c[0] 受到高于当前生命30%的伤害时,\n下两回合结束时恢复基于\\c[18]已损生命\\c[0]和\\c[27]魔法攻击\\c[0]的\\c[18]生命\\c[0]","etypeId":8,"traits":[],"iconIndex":10,"name":"渴血者的呢喃","note":"<Not Independent Item>\n<Menu Category: 天赋石>\n<Text Color: 27>\n<ZzyGIT TextColor: #FF00FF>\n<Passive State: 338>\n\n<ZzyYEC Eq Start>\nuser._absrate = user._absrate || 0;\nuser._pbsrate = user._pbsrate || 0;\nuser._mbsrate = user._mbsrate || 0;\nuser._mbsrate += 0.25;\nuser._mbsrate = Math.max(user._mbsrate, 0);\n<ZzyYEC Eq End>\n\n<ZzyYEC UnEq Start>\nuser._absrate = user._absrate || 0;\nuser._pbsrate = user._pbsrate || 0;\nuser._mbsrate = user._mbsrate || 0;\nuser._mbsrate -= 0.25;\nuser._mbsrate = Math.max(user._mbsrate, 0);\n<ZzyYEC UnEq End>","params":[800,0,20,0,0,0,0,0],"price":0},
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{"id":67,"atypeId":11,"description":"模仿初拥开发出的仪式,获得类似血族的力量(血族无法使用)\n+10% \\c[17] 全能吸血\\c[0] +6% \\c[3]每回合读条\\c[0]","etypeId":8,"traits":[{"code":22,"dataId":1,"value":0}],"iconIndex":231,"name":"初拥仪式","note":"<Not Independent Item>\n<Menu Category: 天赋石>\n<Text Color: 9>\n<ZzyGIT TextColor: #1E90FF>\n<Passive State: 340>\n\n<ZzyYEC Eq Start>\nuser._absrate = user._absrate || 0;\nuser._pbsrate = user._pbsrate || 0;\nuser._mbsrate = user._mbsrate || 0;\nuser._absrate += 0.1;\nuser._absrate = Math.max(user._absrate, 0);\n<ZzyYEC Eq End>\n\n<ZzyYEC UnEq Start>\nuser._absrate = user._absrate || 0;\nuser._pbsrate = user._pbsrate || 0;\nuser._mbsrate = user._mbsrate || 0;\nuser._absrate -= 0.1;\nuser._absrate = Math.max(user._absrate, 0);\n<ZzyYEC UnEq End>\n\n<Custom Equip Requirement Condition>\n if (user.actorId() == 2) {\n condition = false;\n } else {\n condition = ture;\n }\n</Custom Equip Requirement Condition>","params":[0,0,0,0,0,0,0,0],"price":0},
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